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Add comments associating constants with data, and identify some more data
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@ -1,6 +1,7 @@
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HIDE EQU $11
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SHOW EQU $15
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; MissableObjects indexes (see data/maps/hide_show_data.asm)
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; this is a list of the sprites that can be enabled/disabled during the game
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; sprites marked with an X are constants that are never used
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; because those sprites are not (de)activated in a map's script
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