Add comments associating constants with data, and identify some more data

This commit is contained in:
Rangi 2020-07-20 12:23:31 -04:00
parent 0177688ad4
commit 69788c536b
45 changed files with 318 additions and 299 deletions

View file

@ -848,8 +848,8 @@ TradeShakePokeball:
jp PlaySound
BallMoveDistances1:
db -12,-12,-8
db $ff ; terminator
db -12, -12, -8
db -1 ; end
; function to make the pokeball jump up
TradeJumpPokeball:
@ -889,8 +889,8 @@ TradeJumpPokeball:
jr .loop
BallMoveDistances2:
db 11,12,-12,-7,7,12,-8,8
db $ff ; terminator
db 11, 12, -12, -7, 7, 12, -8, 8
db -1 ; end
; this function copies the current musical note graphic
; so that there are two musical notes flying towards the defending pokemon
@ -1522,7 +1522,7 @@ SpiralBallAnimationCoordinates:
db $58, $28
db $50, $30
db $50, $28
db $FF ; list terminator
db -1 ; end
AnimationSquishMonPic:
; Squishes the mon's sprite horizontally making it
@ -1677,13 +1677,13 @@ UpwardBallsAnimXCoordinatesPlayerTurn:
; List of x coordinates for each pillar of "energy" balls in the
; AnimationShootManyBallsUpward animation. It's unused in the game.
db $10, $40, $28, $18, $38, $30
db $FF ; list terminator
db -1 ; end
UpwardBallsAnimXCoordinatesEnemyTurn:
; List of x coordinates for each pillar of "energy" balls in the
; AnimationShootManyBallsUpward animation. It's unused in the game.
db $60, $90, $78, $68, $88, $80
db $FF ; list terminator
db -1 ; end
AnimationMinimizeMon:
; Changes the mon's sprite to a mini black sprite. Used by the