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Add comments associating constants with data, and identify some more data
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45 changed files with 318 additions and 299 deletions
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@ -848,8 +848,8 @@ TradeShakePokeball:
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jp PlaySound
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BallMoveDistances1:
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db -12,-12,-8
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db $ff ; terminator
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db -12, -12, -8
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db -1 ; end
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; function to make the pokeball jump up
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TradeJumpPokeball:
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@ -889,8 +889,8 @@ TradeJumpPokeball:
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jr .loop
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BallMoveDistances2:
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db 11,12,-12,-7,7,12,-8,8
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db $ff ; terminator
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db 11, 12, -12, -7, 7, 12, -8, 8
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db -1 ; end
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; this function copies the current musical note graphic
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; so that there are two musical notes flying towards the defending pokemon
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@ -1522,7 +1522,7 @@ SpiralBallAnimationCoordinates:
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db $58, $28
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db $50, $30
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db $50, $28
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db $FF ; list terminator
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db -1 ; end
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AnimationSquishMonPic:
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; Squishes the mon's sprite horizontally making it
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@ -1677,13 +1677,13 @@ UpwardBallsAnimXCoordinatesPlayerTurn:
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; List of x coordinates for each pillar of "energy" balls in the
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; AnimationShootManyBallsUpward animation. It's unused in the game.
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db $10, $40, $28, $18, $38, $30
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db $FF ; list terminator
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db -1 ; end
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UpwardBallsAnimXCoordinatesEnemyTurn:
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; List of x coordinates for each pillar of "energy" balls in the
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; AnimationShootManyBallsUpward animation. It's unused in the game.
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db $60, $90, $78, $68, $88, $80
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db $FF ; list terminator
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db -1 ; end
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AnimationMinimizeMon:
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; Changes the mon's sprite to a mini black sprite. Used by the
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