mini update

- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
This commit is contained in:
Martha Schilling 2023-11-22 12:25:46 +00:00
parent 31c17f04cd
commit 7c5c2a3047
18 changed files with 108 additions and 47 deletions

View file

@ -10,7 +10,7 @@ CinnabarVolcanoFloors_Object:
warp_event 5, 13, CINNABAR_VOLCANO_FLOORS, 5
warp_event 5, 3, CINNABAR_VOLCANO_FLOORS, 8
warp_event 5, 25, CINNABAR_VOLCANO_FLOORS, 7
warp_event 13, 25, CINNABAR_VOLCANO, 1
warp_event 12, 24, CINNABAR_VOLCANO, 1
def_bg_events