mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

- Tiles now animate correctly while still being sped up (credit to jojobear13!) - Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam - Gave Celeste Hill Cave the same palette as the exterior areas - Fixed an inconsistency in Koga's pre-fight script
20 lines
532 B
NASM
20 lines
532 B
NASM
CinnabarVolcanoFloors_Object:
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db $03 ; border block
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def_warp_events
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warp_event 25, 39, LAST_MAP, 6
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warp_event 24, 39, LAST_MAP, 6
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warp_event 24, 24, CINNABAR_VOLCANO_FLOORS, 4
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warp_event 25, 3, CINNABAR_VOLCANO_FLOORS, 3
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warp_event 27, 12, CINNABAR_VOLCANO_FLOORS, 6
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warp_event 5, 13, CINNABAR_VOLCANO_FLOORS, 5
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warp_event 5, 3, CINNABAR_VOLCANO_FLOORS, 8
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warp_event 5, 25, CINNABAR_VOLCANO_FLOORS, 7
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warp_event 12, 24, CINNABAR_VOLCANO, 1
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def_bg_events
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def_object_events
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def_warps_to CINNABAR_VOLCANO_FLOORS
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