kep-hack/data/maps/objects/CinnabarVolcanoFloors.asm
Martha Schilling 7c5c2a3047 mini update
- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
2023-11-22 12:25:46 +00:00

20 lines
532 B
NASM

CinnabarVolcanoFloors_Object:
db $03 ; border block
def_warp_events
warp_event 25, 39, LAST_MAP, 6
warp_event 24, 39, LAST_MAP, 6
warp_event 24, 24, CINNABAR_VOLCANO_FLOORS, 4
warp_event 25, 3, CINNABAR_VOLCANO_FLOORS, 3
warp_event 27, 12, CINNABAR_VOLCANO_FLOORS, 6
warp_event 5, 13, CINNABAR_VOLCANO_FLOORS, 5
warp_event 5, 3, CINNABAR_VOLCANO_FLOORS, 8
warp_event 5, 25, CINNABAR_VOLCANO_FLOORS, 7
warp_event 12, 24, CINNABAR_VOLCANO, 1
def_bg_events
def_object_events
def_warps_to CINNABAR_VOLCANO_FLOORS