Hall of Fame Crash Fix

I forgot to put a `ret` at the end of `ShowThis`, causing the sequence to break. It also fixes a bug that would trap you in your house if you cleared the game at all - LAST_MAP is set to the player's room due to how we changed the starting position.

The post-game Legendary respawns are NOT fixed with this, for reasons I don't yet know. It's most likely the faulty dex as a whole.

The post-game setup itself now works, though - Route 1 Oak appears, Crater Guard disappears, Bill's Garden becomes accessible, etc.

Cerulean Cave is made accessible through the post-game setup until the gauntlet is officially done.
This commit is contained in:
Llinos Evans 2023-09-07 01:20:53 +01:00
parent 62d39249c0
commit 8bd3b8a703
5 changed files with 10 additions and 14 deletions

View file

@ -4,11 +4,11 @@ RedsHouse2F_Object:
def_warp_events
warp_event 7, 1, REDS_HOUSE_1F, 3
;warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
;warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
;warp_event 5, 1, ROCKET_HIDEOUT_B4F, 2 ; - Test Giovanni 1
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
;warp_event 5, 1, CELESTE_HILL, 1 ; - Test GMolt
;warp_event 5, 1, INDIGO_PLATEAU_LOBBY, 1 ; easy league access
warp_event 5, 1, HALL_OF_FAME, 1 ; Test post-game setup
;warp_event 5, 1, GARNET_CAVERN_B1F, 1 ; Test GCuno
;warp_event 5, 1, FARAWAY_ISLAND_INSIDE, 1 ; Test Mew