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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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8 changed files with 14 additions and 9 deletions
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@ -6784,7 +6784,7 @@ InitWildBattle:
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call LoadEnemyMonData
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call DoBattleTransitionAndInitBattleVariables
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ld a, [wCurOpponent]
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cp MAROWAK
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cp GHOST_MON
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jr z, .isGhost
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call IsGhostBattle
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jr nz, .isNoGhost
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