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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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8 changed files with 14 additions and 9 deletions
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@ -170,7 +170,7 @@ ItemUseBall:
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cp POKEMON_TOWER_6F
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jr nz, .loop
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ld a, [wEnemyMonSpecies2]
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cp MAROWAK
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cp GHOST_MON
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ld b, $10 ; can't be caught value
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jp z, .setAnimData
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