Restore unreferenced Porygon PC

This was deleted when I was sprucing up the final Silph Co. floor, but I decided to restore it instead.

Because of the weird way PCs work, I made it so the text is a literal bg event on a monitor, true to the text. I think it works fine.

The text was changed to use `prompt` instead of `done` to fix text scrolling issues.
This commit is contained in:
Llinos Evans 2023-11-25 12:36:10 +00:00
parent d41d0e8e9a
commit 8d28a3ae0e
5 changed files with 23 additions and 2 deletions

View file

@ -4,14 +4,14 @@ RedsHouse2F_Object:
def_warp_events
warp_event 7, 1, REDS_HOUSE_1F, 3
;warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
;warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
;warp_event 5, 1, ROCKET_HIDEOUT_B4F, 2 ; - Test Giovanni 1
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
;warp_event 5, 1, CELESTE_HILL, 1 ; - Test GMolt
;warp_event 5, 1, HALL_OF_FAME, 1 ; Test post-game setup
;warp_event 5, 1, GARNET_CAVERN_B1F, 1 ; Test GCuno
;warp_event 5, 1, FARAWAY_ISLAND_INSIDE, 1 ; Test Mew
warp_event 5, 1, GIOVANNIS_ROOM, 1 ; Test spinner tiles
;warp_event 5, 1, GIOVANNIS_ROOM, 1 ; Test spinner tiles
def_bg_events

View file

@ -8,6 +8,7 @@ SilphCo11F_Object:
warp_event 3, 2, SILPH_CO_7F, 3
def_bg_events
bg_event 11, 12, 14 ; Porygon PC
def_object_events
object_event 7, 5, SPRITE_SILPH_PRESIDENT, STAY, DOWN, 1 ; person