mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00
Charmander & Rod House move
This adds Damien, the Charmander trainer, with text changed to be more accurate to his character. I've also moved the Pewter Rod House nearby, as it makes more sense for it to be in the Water-type area. However, it seems to load oddly. I have also integrated the Pikachu/Eevee Mode more, with architecture that it can make it more easily modified. This'll come into play for the Squirtle event. I have also erased further misinformation the game gives about burns, and changed the Viridian Pre-Gym accordingly, to talk about confusion, which lacks a Trainer Tips sign.
This commit is contained in:
parent
c716be39da
commit
a3c81c549c
|
@ -99,6 +99,7 @@ Improved Areas
|
|||
- Jessie and James have been backported from Yellow, appearing in Mt. Moon, Rocket Hideout, Pokemon Tower, and Silph Co. Additionally, they have a post-game fight.
|
||||
- Rock Tunnel has a more workable map, now being easier to go through and having new areas to explore. Includes a way to get renewable fossils, items, and other interesting bits and pieces. Overall, it makes Flash much more rewarding to bring, showing you where the items and content are instead of being an inconvenience.
|
||||
- Diglett's Cave has a more detailed map with Onix, Wiglett, and Wugtrio also appearing! It also has its beta music!
|
||||
- Route 24 now features Damien, the Charmander trainer from Yellow, who only appears if Pikachu or Eevee are chosen. His text has been altered to be more accurate to his anime appearance. It also has a house where you can get a Fishing Rod.
|
||||
- Route 25 has been given a facelift, adding Bill's Lighthouse in place of the Sea Cottage.
|
||||
- The Fighting Dojo has been revamped, featuring a design reminiscent of the prototype versions; rough floors, the elder in the back, and more. Additionally, you can now get a Hitmontop as a third option. The Karate Master is also now treated somewhat more like a Gym Leader, having Gym Scaling and a Rematch system.
|
||||
- The Day Care now contains a PC and Melanie from Yellow. If you pick Pikachu or Eevee and beat Misty, Melanie will give you a Bulbasaur.
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
const_def
|
||||
const EVENT_FOLLOWED_OAK_INTO_LAB
|
||||
const EVENT_GOT_BULBASAUR
|
||||
const EVENT_GOT_CHARMANDER
|
||||
const EVENT_54F ; Charmander
|
||||
const EVENT_HALL_OF_FAME_DEX_RATING
|
||||
const EVENT_GOT_SQUIRTLE
|
||||
const EVENT_PALLET_AFTER_GETTING_POKEBALLS
|
||||
|
|
|
@ -50,6 +50,7 @@ DEF SHOW EQU $15
|
|||
const HS_ROUTE_22_RIVAL_2 ; 24
|
||||
const HS_NUGGET_BRIDGE_GUY ; 25
|
||||
const HS_ROUTE_24_ITEM ; 26 X
|
||||
const HS_DAMIEN ; FC
|
||||
const HS_ROUTE_25_ITEM ; 27 X
|
||||
const HS_CACTUS ; 28
|
||||
const HS_BRUNSWICK_ZAPDOS_G_1 ; 29
|
||||
|
|
|
@ -322,6 +322,7 @@ Route22HS:
|
|||
Route24HS:
|
||||
db ROUTE_24, $01, SHOW ; HS_NUGGET_BRIDGE_GUY
|
||||
db ROUTE_24, $08, SHOW ; HS_ROUTE_24_ITEM
|
||||
db ROUTE_24, $09, HIDE ; HS_DAMIEN
|
||||
Route25HS:
|
||||
db ROUTE_25, $0A, SHOW ; HS_ROUTE_25_ITEM
|
||||
BrunswickTrailHS:
|
||||
|
@ -349,8 +350,6 @@ CeruleanCaveHS:
|
|||
db CERULEAN_CAVE_1F, $01, SHOW ; HS_CERULEAN_CAVE_1F_ITEM_1
|
||||
db CERULEAN_CAVE_1F, $02, SHOW ; HS_CERULEAN_CAVE_1F_ITEM_2
|
||||
db CERULEAN_CAVE_1F, $03, SHOW ; HS_CERULEAN_CAVE_1F_ITEM_3
|
||||
DaycareHS:
|
||||
db DAYCARE, $03, SHOW ; HS_DAYCARE_BULBASAUR
|
||||
CelesteHillHS:
|
||||
db CELESTE_HILL, $01, SHOW ; HS_MOLTRES_G
|
||||
PokemonTower2FHS:
|
||||
|
@ -609,4 +608,6 @@ RockTunnelB1FHS:
|
|||
db ROCK_TUNNEL_B1F, $0D, SHOW ; HS_ROCK_TUNNEL_B1F_WING
|
||||
MtMoonSquareHS:
|
||||
db MT_MOON_SQUARE, $04, SHOW ; HS_MT_MOON_CRATER_GUARD
|
||||
DaycareHS:
|
||||
db DAYCARE, $03, SHOW ; HS_DAYCARE_BULBASAUR
|
||||
assert_table_length NUM_HS_OBJECTS + 1
|
||||
|
|
|
@ -9,7 +9,6 @@ PewterCity_Object:
|
|||
warp_event 23, 17, PEWTER_MART, 1
|
||||
warp_event 7, 29, PEWTER_SPEECH_HOUSE, 1
|
||||
warp_event 13, 25, PEWTER_POKECENTER, 1
|
||||
warp_event 7, 11, ROUTE_12_SUPER_ROD_HOUSE, 1
|
||||
|
||||
def_bg_events
|
||||
bg_event 19, 29, 6 ; PewterCityText6
|
||||
|
|
|
@ -2,8 +2,8 @@ Route12SuperRodHouse_Object:
|
|||
db $a ; border block
|
||||
|
||||
def_warp_events
|
||||
warp_event 2, 7, LAST_MAP, 8
|
||||
warp_event 3, 7, LAST_MAP, 8
|
||||
warp_event 2, 7, LAST_MAP, 1
|
||||
warp_event 3, 7, LAST_MAP, 1
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@ Route24_Object:
|
|||
db $2c ; border block
|
||||
|
||||
def_warp_events
|
||||
warp_event 5, 5, ROUTE_12_SUPER_ROD_HOUSE, 1
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -13,6 +14,7 @@ Route24_Object:
|
|||
object_event 11, 25, SPRITE_YOUNGSTER, STAY, LEFT, 5, OPP_YOUNGSTER, 4
|
||||
object_event 10, 28, SPRITE_COOLTRAINER_F, STAY, RIGHT, 6, OPP_LASS, 8
|
||||
object_event 11, 31, SPRITE_YOUNGSTER, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
|
||||
object_event 10, 5, SPRITE_POKE_BALL, STAY, NONE, 8, TM_THUNDER_WAVE
|
||||
object_event 18, 5, SPRITE_POKE_BALL, STAY, NONE, 8, TM_THUNDER_WAVE
|
||||
object_event 9, 5, SPRITE_COOLTRAINER_M, STAY, DOWN, 9 ; Damien
|
||||
|
||||
def_warps_to ROUTE_24
|
||||
|
|
|
@ -684,6 +684,11 @@ _ViridianBlackboardPoisonText::
|
|||
|
||||
para "Poison lingers"
|
||||
line "after battles."
|
||||
|
||||
para "If a #MON is"
|
||||
line "badly poisoned,"
|
||||
cont "it could worsen"
|
||||
cont "over time!"
|
||||
|
||||
para "Use an ANTIDOTE"
|
||||
line "to cure poison!"
|
||||
|
@ -693,6 +698,9 @@ _ViridianBlackboardPrlzText::
|
|||
text "Paralysis could"
|
||||
line "make #MON"
|
||||
cont "moves misfire!"
|
||||
|
||||
para "It even lowers"
|
||||
line "their SPEED!"
|
||||
|
||||
para "Paralysis remains"
|
||||
line "after battles."
|
||||
|
@ -702,8 +710,8 @@ _ViridianBlackboardPrlzText::
|
|||
prompt
|
||||
|
||||
_ViridianBlackboardBurnText::
|
||||
text "A burn reduces"
|
||||
line "power and speed."
|
||||
text "A burn reduces a"
|
||||
line "#MON's ATTACK."
|
||||
cont "It also causes"
|
||||
cont "ongoing damage."
|
||||
|
||||
|
|
|
@ -2,14 +2,14 @@ Route24WildMons:
|
|||
def_grass_wildmons 25 ; encounter rate
|
||||
db 13, ODDISH
|
||||
db 13, BELLSPROUT
|
||||
db 12, PIDGEY
|
||||
db 12, SPEAROW
|
||||
db 14, ODDISH
|
||||
db 14, BELLSPROUT
|
||||
db 10, ABRA
|
||||
db 13, PIDGEY
|
||||
db 14, PIDGEY
|
||||
db 13, SPEAROW
|
||||
db 14, SPEAROW
|
||||
db 12, ABRA
|
||||
db 16, BUTTERFREE
|
||||
db 16, PIDGEOTTO
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
Route25WildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 14, BELLSPROUT
|
||||
db 13, PIDGEY
|
||||
db 13, SPEAROW
|
||||
db 12, VENONAT
|
||||
db 14, ODDISH
|
||||
db 14, ODDISH
|
||||
db 10, ABRA
|
||||
db 13, VENONAT
|
||||
db 14, PIDGEY
|
||||
db 14, SPEAROW
|
||||
db 12, ABRA
|
||||
db 16, BEEDRILL
|
||||
db 16, PIDGEOTTO
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
@ -163,8 +163,26 @@ IF DEF(_DEBUG)
|
|||
ld a, STARTER5
|
||||
ld [hl], a
|
||||
|
||||
; This is used to display Damien and Officer Jenny for Charmander and Squirtle, respectively.
|
||||
; It was set up in this way to easily add new things for the mode.
|
||||
; By default, all Pikachu/Eevee Mode things are hidden - more efficient.
|
||||
ld hl, DebugPikachuEeveeShows
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp -1
|
||||
ret z
|
||||
push hl
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
pop hl
|
||||
jr .loop
|
||||
|
||||
ret
|
||||
|
||||
DebugPikachuEeveeShows:
|
||||
db HS_DAMIEN ; Charmander guy
|
||||
db -1 ; end
|
||||
|
||||
DebugSetPokedexEntries:
|
||||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
ld a, %11111111
|
||||
|
|
|
@ -10,7 +10,7 @@ ttn,)/7}:~B/B,)
|
|||
|
||||
|
||||
|
||||
n,)tttt>??,)
|
||||
n,)tttttt>??,)
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
,,,,,,,,,,,+WWWWWWWW,)1111G1X
|
||||
,,,,,,,,,,,+WWWWWWWW,)11G1X
|
||||
,)\K1Z,)11111111,)
|
||||
|
||||
|
||||
|
|
|
@ -312,7 +312,7 @@ DaycareMelanie:
|
|||
and a
|
||||
jr nz, .refused ; imagine refusing a bulbasaur tbh
|
||||
|
||||
lb bc, BULBASAUR, 5 ; load the bulbasaur
|
||||
lb bc, BULBASAUR, 10 ; load the bulbasaur
|
||||
call GivePokemon ; attempt to give the bulbasaur
|
||||
jr nc, .fullParty ; if it's fucked just go here
|
||||
ld a, HS_DAYCARE_BULBASAUR ; hide the bulbasaur
|
||||
|
|
|
@ -885,6 +885,7 @@ OaksLabText4:
|
|||
; $6 = Eevee
|
||||
OaksLabTextPikachu:
|
||||
text_asm
|
||||
call PikachuEeveeMode
|
||||
ld a, STARTER5
|
||||
ld [wRivalStarterTemp], a
|
||||
ld a, $8
|
||||
|
@ -895,6 +896,7 @@ OaksLabTextPikachu:
|
|||
|
||||
OaksLabTextEevee:
|
||||
text_asm
|
||||
call PikachuEeveeMode
|
||||
ld a, STARTER4
|
||||
ld [wRivalStarterTemp], a
|
||||
ld a, $7
|
||||
|
@ -1345,3 +1347,22 @@ OaksLabText10:
|
|||
OaksLabText_1d405:
|
||||
text_far _OaksLabText_1d405
|
||||
text_end
|
||||
|
||||
; This is used to display Damien and Officer Jenny for Charmander and Squirtle, respectively.
|
||||
; It was set up in this way to easily add new things for the mode.
|
||||
; By default, all Pikachu/Eevee Mode things are hidden - more efficient.
|
||||
PikachuEeveeMode:
|
||||
ld hl, PikachuEeveeShows
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp -1
|
||||
ret z
|
||||
push hl
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
pop hl
|
||||
jr .loop
|
||||
|
||||
PikachuEeveeShows:
|
||||
db HS_DAMIEN ; Charmander guy
|
||||
db -1 ; end
|
||||
|
|
|
@ -85,6 +85,7 @@ Route24_TextPointers:
|
|||
dw Route24Text6
|
||||
dw Route24Text7
|
||||
dw PickUpItemText
|
||||
dw Route24Damian
|
||||
|
||||
Route24TrainerHeaders:
|
||||
def_trainers 2
|
||||
|
@ -278,3 +279,72 @@ Route24EndBattleText6:
|
|||
Route24AfterBattleText6:
|
||||
text_far _Route24AfterBattleText6
|
||||
text_end
|
||||
|
||||
Route24Damian:
|
||||
text_asm
|
||||
CheckEvent EVENT_54F
|
||||
jr nz, .asm_515d5
|
||||
ld hl, Route24Text_515de
|
||||
call PrintText
|
||||
call YesNoChoice
|
||||
ld a, [wCurrentMenuItem]
|
||||
and a
|
||||
jr nz, .asm_515d0
|
||||
ld a, CHARMANDER
|
||||
ld [wd11e], a
|
||||
ld [wcf91], a
|
||||
call GetMonName
|
||||
ld a, $1
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
lb bc, CHARMANDER, 10
|
||||
call GivePokemon
|
||||
jp nc, .fullParty
|
||||
ld a, [wAddedToParty]
|
||||
and a
|
||||
call z, WaitForTextScrollButtonPress
|
||||
ld a, $1
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, Route24Text_515e3
|
||||
call PrintText
|
||||
SetEvent EVENT_54F
|
||||
jp TextScriptEnd
|
||||
|
||||
.asm_515d5
|
||||
ld hl, Route24Text_515ee
|
||||
jr .asm_515d8
|
||||
|
||||
.fullParty
|
||||
ld hl, DamienFullParty
|
||||
call PrintText
|
||||
ld a, [wSimulatedJoypadStatesEnd] ; ensuring that the text doesn't autoskip.
|
||||
and a ; yep, here too.
|
||||
call z, WaitForTextScrollButtonPress ; and here.
|
||||
call EnableAutoTextBoxDrawing ; and here.
|
||||
; falls through to the next quote.
|
||||
.asm_515d0
|
||||
ld hl, Route24Text_515e9
|
||||
jr .asm_515d8
|
||||
.asm_515d8
|
||||
call PrintText
|
||||
jp TextScriptEnd
|
||||
|
||||
Route24Text_515de:
|
||||
text_far _Route24DamienText1
|
||||
text_end
|
||||
|
||||
Route24Text_515e3:
|
||||
text_far _Route24DamienText2
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
Route24Text_515e9:
|
||||
text_far _Route24DamienText3
|
||||
text_end
|
||||
|
||||
Route24Text_515ee:
|
||||
text_far _Route24DamienText4
|
||||
text_end
|
||||
|
||||
DamienFullParty:
|
||||
text_far _DamienFullParty
|
||||
text_end
|
||||
|
|
|
@ -65,3 +65,40 @@ _Route24BattleText1::
|
|||
text "I saw your feat"
|
||||
line "from the grass!"
|
||||
done
|
||||
|
||||
_Route24DamienText1::
|
||||
text "This CHARMANDER"
|
||||
line "is pathetic!"
|
||||
|
||||
para "It couldn't beat"
|
||||
line "the weakest of"
|
||||
cont "opponents!"
|
||||
|
||||
para "I should release"
|
||||
line "it. It keeps"
|
||||
cont "following me."
|
||||
|
||||
para "Huh? You want"
|
||||
line "it?"
|
||||
done
|
||||
|
||||
_Route24DamienText2::
|
||||
text "Sure. Take it."
|
||||
done
|
||||
|
||||
_Route24DamienText3::
|
||||
text "I guess I'll"
|
||||
line "leave it on some"
|
||||
cont "rock. Ha!"
|
||||
done
|
||||
|
||||
_Route24DamienText4::
|
||||
text "How's it doing?"
|
||||
line "It couldn't even"
|
||||
cont "beat a KRABBY!"
|
||||
done
|
||||
|
||||
_DamienFullParty::
|
||||
text "Huh? Your PARTY"
|
||||
line "is full?"
|
||||
done
|
||||
|
|
|
@ -140,15 +140,18 @@ _ViridianPreGymSign2::
|
|||
_ViridianPreGymSign3::
|
||||
text "TRAINER TIPS"
|
||||
|
||||
para "Paralysis lowers"
|
||||
line "a #MON's SPEED!"
|
||||
para "If a #MON is"
|
||||
line "confused, it will"
|
||||
cont "sometimes hurt"
|
||||
cont "itself!"
|
||||
|
||||
para "Burns lower a"
|
||||
line "#MON's ATTACK!"
|
||||
para "It does not remain"
|
||||
line "after battles."
|
||||
|
||||
para "Cure them with"
|
||||
line "PARALYZ HEAL and"
|
||||
cont "BURN HEAL!"
|
||||
para "It can also be"
|
||||
cont "cured by swapping"
|
||||
cont "your #MON during"
|
||||
cont "the battle!"
|
||||
done
|
||||
|
||||
_ViridianPreGymSign4::
|
||||
|
|
Loading…
Reference in a new issue