Charmander & Rod House move

This adds Damien, the Charmander trainer, with text changed to be more accurate to his character.

I've also moved the Pewter Rod House nearby, as it makes more sense for it to be in the Water-type area. However, it seems to load oddly.

I have also integrated the Pikachu/Eevee Mode more, with architecture that it can make it more easily modified. This'll come into play for the Squirtle event.

I have also erased further misinformation the game gives about burns, and changed the Viridian Pre-Gym accordingly, to talk about confusion, which lacks a Trainer Tips sign.
This commit is contained in:
Llinos Evans 2023-06-28 16:31:14 +01:00
parent c716be39da
commit a3c81c549c
18 changed files with 187 additions and 26 deletions

View file

@ -684,6 +684,11 @@ _ViridianBlackboardPoisonText::
para "Poison lingers"
line "after battles."
para "If a #MON is"
line "badly poisoned,"
cont "it could worsen"
cont "over time!"
para "Use an ANTIDOTE"
line "to cure poison!"
@ -693,6 +698,9 @@ _ViridianBlackboardPrlzText::
text "Paralysis could"
line "make #MON"
cont "moves misfire!"
para "It even lowers"
line "their SPEED!"
para "Paralysis remains"
line "after battles."
@ -702,8 +710,8 @@ _ViridianBlackboardPrlzText::
prompt
_ViridianBlackboardBurnText::
text "A burn reduces"
line "power and speed."
text "A burn reduces a"
line "#MON's ATTACK."
cont "It also causes"
cont "ongoing damage."