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Fix pokeflute in battle sfx
and other small improvements
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28 changed files with 108 additions and 131 deletions
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@ -1,7 +1,7 @@
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PlayBattleMusic::
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xor a
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ld [wAudioFadeOutControl], a
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ld [wLowHealthAlarmOrig], a
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ld [wLowHealthAlarm], a
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ld [wMusicFade], a
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dec a ; SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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