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Name sound effects
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340230e997
commit
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56 changed files with 487 additions and 311 deletions
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@ -57,7 +57,7 @@ CableClubNPC: ; 71c5 (1:71c5)
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jr nz, .choseNo
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callab SaveSAVtoSRAM
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call WaitForSoundToFinish
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ld a, (SFX_02_5d - SFX_Headers_02) / 3
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ld a, SFX_SAVE
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call PlaySoundWaitForCurrent
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ld hl, CableClubNPCPleaseWaitText
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call PrintText
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@ -51,7 +51,7 @@ PrintCardKeyText: ; 52673 (14:6673)
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predef ReplaceTileBlock
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ld hl, wd126
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set 5, [hl]
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ld a, (SFX_1f_57 - SFX_Headers_1f) / 3
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ld a, SFX_GO_INSIDE
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jp PlaySound
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.noCardKey
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tx_pre_id CardKeyFailText
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@ -60,7 +60,7 @@ UsedCut: ; ef54 (3:6f54)
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callba Func_79e96
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ld a, $1
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ld [wUpdateSpritesEnabled], a
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ld a, (SFX_02_56 - SFX_Headers_02) / 3
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ld a, SFX_CUT
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call PlaySound
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ld a, $90
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ld [hWY], a
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@ -19,7 +19,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
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ld [hSCY], a
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push bc
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ld c, BANK(SFX_02_5b)
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ld a, (SFX_02_5b - SFX_Headers_02) / 3
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ld a, SFX_COLLISION
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call PlayMusic
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pop bc
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ld c, 2
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@ -31,7 +31,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
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ld a, $ff
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call PlaySound
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ld c, BANK(SFX_02_5f)
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ld a, (SFX_02_5f - SFX_Headers_02) / 3
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ld a, SFX_SAFARI_ZONE_PA
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call PlayMusic
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.asm_7bf57
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ld a, [wc02a]
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@ -28,7 +28,7 @@ AnimateHealingMachine: ; 70433 (1c:4433)
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ld b, a
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.asm_7046e
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call Func_70503
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ld a, (SFX_02_4a - SFX_Headers_02) / 3
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ld a, SFX_HEALING_MACHINE
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call PlaySound
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ld c, 30
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call DelayFrames
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@ -33,7 +33,7 @@ FoundHiddenItemText: ; 7675b (1d:675b)
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ld c, a
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ld b, $1
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predef FlagActionPredef
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ld a, (SFX_02_3b - SFX_Headers_02) / 3
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ld a, SFX_GET_ITEM_2
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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jp TextScriptEnd
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@ -50,7 +50,7 @@ HandleLedges: ; 1a672 (6:6672)
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ld a, $2
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ld [wSimulatedJoypadStatesIndex], a
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call LoadHoppingShadowOAM
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ld a, (SFX_02_4e - SFX_Headers_02) / 3
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ld a, SFX_LEDGE
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call PlaySound
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ret
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@ -9,7 +9,7 @@ EnterMapAnim: ; 70510 (1c:4510)
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bit 7, [hl] ; used fly out of battle?
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res 7, [hl]
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jr nz, .flyAnimation
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ld a, (SFX_02_4c - SFX_Headers_02) / 3
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ld a, SFX_TELEPORT_2
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call PlaySound
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ld hl, wd732
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bit 4, [hl] ; used dungeon warp?
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@ -17,7 +17,7 @@ EnterMapAnim: ; 70510 (1c:4510)
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pop hl
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jr nz, .dungeonWarpAnimation
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call PlayerSpinWhileMovingDown
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ld a, (SFX_02_4f - SFX_Headers_02) / 3
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ld a, SFX_FLY_1
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call PlaySound
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call IsPlayerStandingOnWarpPadOrHole
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ld a, b
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@ -50,7 +50,7 @@ EnterMapAnim: ; 70510 (1c:4510)
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ld bc, (BANK(BirdSprite) << 8) + $0c
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call CopyVideoData
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call LoadBirdSpriteGraphics
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ld a, (SFX_02_50 - SFX_Headers_02) / 3
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ld a, SFX_FLY_2
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call PlaySound
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ld hl, wFlyAnimUsingCoordList
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xor a ; is using coord list
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@ -99,7 +99,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
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dec a
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jp nz, LeaveMapThroughHoleAnim
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.spinWhileMovingUp
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ld a, (SFX_02_4b - SFX_Headers_02) / 3
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ld a, SFX_TELEPORT_1
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call PlaySound
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ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
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ld a, -$10
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@ -133,7 +133,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
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ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
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xor a
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ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
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ld [hl], (SFX_02_4d - SFX_Headers_02) / 3 ; wPlayerSpinInPlaceAnimSoundID
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ld [hl], SFX_TELEPORT_3 ; wPlayerSpinInPlaceAnimSoundID
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ld hl, wFacingDirectionList
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call PlayerSpinInPlace
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jr .spinWhileMovingUp
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@ -146,7 +146,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
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ld [hli], a ; wFlyAnimCounter
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ld [hl], $c ; wFlyAnimBirdSpriteImageIndex
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call DoFlyAnimation
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ld a, (SFX_02_50 - SFX_Headers_02) / 3
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ld a, SFX_FLY_2
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call PlaySound
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ld hl, wFlyAnimUsingCoordList
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xor a ; is using coord list
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@ -190,7 +190,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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ld a,1
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ld [wBoughtOrSoldItemInMart],a
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.skipSettingFlag2
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ld a,(SFX_02_5a - SFX_Headers_02) / 3
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ld a,SFX_PURCHASE
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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ld hl,PokemartBoughtItemText
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