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Name sound effects
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parent
340230e997
commit
ea9cc86949
56 changed files with 487 additions and 311 deletions
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@ -454,7 +454,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd)
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ld hl, CeladonGameCornerText_48f09
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call PrintText
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call WaitForSoundToFinish
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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call WaitForSoundToFinish
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ld hl, wd77e
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@ -468,7 +468,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd)
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CeladonGameCornerText_48f09: ; 48f09 (12:4f09)
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TX_FAR _CeladonGameCornerText_48f09
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TX_ASM
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ld a, (SFX_02_49 - SFX_Headers_02) / 3
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ld a, SFX_SWITCH
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call PlaySound
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call WaitForSoundToFinish
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jp TextScriptEnd
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@ -106,7 +106,7 @@ CinnabarGymScript2: ; 757f6 (1d:57f6)
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and a
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jr nz, .asm_7581b
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call WaitForSoundToFinish
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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call WaitForSoundToFinish
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.asm_7581b
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@ -156,7 +156,7 @@ DayCareMScript_562e1: ; 562e1 (15:62e1)
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ld de, wPlayerMoney + 2
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ld c, $3
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predef SubBCDPredef
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ld a, (SFX_02_5a - SFX_Headers_02) / 3
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ld a, SFX_PURCHASE
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call PlaySoundWaitForCurrent
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ld a, MONEY_BOX
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ld [wTextBoxID], a
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@ -75,7 +75,7 @@ LanceScript0: ; 5a305 (16:6305)
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ret nz
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ld hl, wd126
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set 5, [hl]
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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jp LanceScript_5a2c4
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@ -111,7 +111,7 @@ Mansion1Text4: ; 4435a (11:435a)
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set 5, [hl]
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ld hl, MansionSwitchPressedText
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call PrintText
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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ld hl, wd796
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bit 0, [hl]
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@ -117,7 +117,7 @@ Mansion2Text5: ; 52087 (14:6087)
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set 5, [hl]
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ld hl, Mansion2Text_520c7
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call PrintText
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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ld hl, wd796
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bit 0, [hl]
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@ -107,7 +107,7 @@ Museum1FText1: ; 5c135 (17:4135)
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ld a, MONEY_BOX
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ld [wTextBoxID], a
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call DisplayTextBoxID
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ld a, (SFX_02_5a - SFX_Headers_02) / 3
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ld a, SFX_PURCHASE
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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jr .asm_0b094
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@ -21,7 +21,7 @@ RocketHideout1Script_44be0: ; 44be0 (11:4be0)
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ld a, $54
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jr .asm_44c03
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.asm_44bf7
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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ld hl, wd815
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bit 7, [hl]
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@ -25,7 +25,7 @@ RocketHideout2Script0: ; 44e42 (11:4e42)
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ld hl, wd736
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set 7, [hl]
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call StartSimulatingJoypadStates
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ld a, (SFX_02_52 - SFX_Headers_02) / 3
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ld a, SFX_ARROW_TILES
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call PlaySound
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ld a, $ff
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ld [wJoyIgnore], a
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@ -25,7 +25,7 @@ RocketHideout3Script0: ; 45240 (11:5240)
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ld hl, wd736
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set 7, [hl]
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call StartSimulatingJoypadStates
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ld a, (SFX_02_52 - SFX_Headers_02) / 3
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ld a, SFX_ARROW_TILES
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call PlaySound
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ld a, $ff
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ld [wJoyIgnore], a
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@ -22,7 +22,7 @@ RocketHideout4Script_45473: ; 45473 (11:5473)
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ld a, $2d
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jr .asm_45498
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.asm_4548c
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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ld hl, wd81b
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set 5, [hl]
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@ -77,7 +77,7 @@ Route22GateText1: ; 1e6e1 (7:66e1)
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Route22GateText_1e704: ; 1e704 (7:6704)
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TX_FAR _Route22GateText_1e704
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TX_ASM
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ld a, (SFX_02_51 - SFX_Headers_02) / 3
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ld a, SFX_DENIED
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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ld hl, Route22GateText_1e715
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@ -224,7 +224,7 @@ Route23Script_51388: ; 51388 (14:5388)
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VictoryRoadGuardText1: ; 5138e (14:538e)
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TX_FAR _VictoryRoadGuardText1
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TX_ASM
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ld a, (SFX_02_51 - SFX_Headers_02) / 3
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ld a, SFX_DENIED
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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jp TextScriptEnd
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@ -72,7 +72,7 @@ VermilionDock_1db9b: ; 1db9b (7:5b9b)
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ld b, [hl]
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push bc
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push hl
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ld a, (SFX_02_54 - SFX_Headers_02) / 3
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ld a, SFX_SS_ANNE_HORN
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call PlaySoundWaitForCurrent
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ld a, $ff
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ld [wUpdateSpritesEnabled], a
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@ -193,7 +193,7 @@ VermilionDock_1dc94: ; 1dc94 (7:5c94)
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld a, (SFX_02_54 - SFX_Headers_02) / 3
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ld a, SFX_SS_ANNE_HORN
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call PlaySound
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ld c, 120
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call DelayFrames
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@ -34,7 +34,7 @@ VermilionGymScript_5ca6d: ; 5ca6d (17:4a6d)
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ld a, $24
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jr .asm_5ca7f
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.asm_5ca78
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ld a, (SFX_02_57 - SFX_Headers_02) / 3
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ld a, SFX_GO_INSIDE
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call PlaySound
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ld a, $5
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.asm_5ca7f
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@ -41,7 +41,7 @@ ViridianGymScript0: ; 748eb (1d:48eb)
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call StartSimulatingJoypadStates
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ld hl, wd736
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set 7, [hl]
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ld a, (SFX_02_52 - SFX_Headers_02) / 3
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ld a, SFX_ARROW_TILES
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call PlaySound
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ld a, $ff
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ld [wJoyIgnore], a
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