Battle Tent Port

This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
This commit is contained in:
Llinos Evans 2023-05-13 02:50:31 +01:00
parent cdb00af812
commit ec61a039b8
23 changed files with 1340 additions and 18 deletions

View file

@ -0,0 +1,17 @@
BattleTent_Object: ; 0x1dd9b (size=38)
db $e ; border block
def_warp_events
warp_event 3, 19, CITRINE_CITY, 6
warp_event 2, 19, CITRINE_CITY, 6
def_bg_events
def_object_events
object_event 2, 14, SPRITE_WAITER, STAY, DOWN, 1 ; person
object_event 7, 14, SPRITE_CLERK, STAY, DOWN, 2 ; person
object_event 2, 4, SPRITE_WAITER, STAY, RIGHT, 3 ; person
object_event 9, 4, SPRITE_YOUNGSTER, STAY, LEFT, 4 ; person
def_warps_to BATTLE_TENT

View file

@ -7,6 +7,7 @@ CitrineCity_Object:
warp_event 15, 17, CITRINE_POKECENTER, 1
warp_event 15, 27, CITRINE_MART, 1
warp_event 22, 5, GARNET_CAVERN_1F, 1
warp_event 11, 7, BATTLE_TENT, 1
warp_event 35, 31, VERMILION_CITY, 6
warp_event 35, 30, VERMILION_CITY, 6