mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-10 23:40:59 +13:00
BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave - Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west - Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
This commit is contained in:
parent
5279e8a06e
commit
f9d6534bcf
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@ -646,8 +646,9 @@
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const EVENT_BEAT_MOLTRES
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const_skip 7
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const EVENT_BEAT_CACTUS
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const_skip 7
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const EVENT_BEAT_ZAPDOSG
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const_skip 6
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const_skip 7
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const EVENT_BEAT_DRAGONITE
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; Celadon University, Salesman
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@ -796,7 +797,11 @@
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const_next $880
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const EVENT_GOT_HM03
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const EVENT_GOT_MELTAN
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const EVENT_BIRDS_FOUND ; hehe
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; Celeste Hill events
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const_next $8A0
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const_skip
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const EVENT_BEAT_GALARIAN_MOLTRES
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; Cerulean Cave events
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const_next $8C0
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@ -50,6 +50,7 @@ DEF SHOW EQU $15
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const HS_ROUTE_24_ITEM ; 26 X
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const HS_ROUTE_25_ITEM ; 27 X
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const HS_CACTUS ; 28 X
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const HS_BRUNSWICK_ZAPDOS_G_1 ; 29 X
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const HS_DAISY_SITTING ; 2A
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const HS_DAISY_WALKING ; 2B
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const HS_TOWN_MAP ; 2C
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@ -67,12 +68,9 @@ DEF SHOW EQU $15
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const HS_CERULEAN_CAVE_1F_ITEM_1 ; 38 X
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const HS_CERULEAN_CAVE_1F_ITEM_2 ; 39 X
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const HS_CERULEAN_CAVE_1F_ITEM_3 ; 3A X
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const HS_CELESTE_ZAPDOS_G ; 3B
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const HS_CELESTE_ARTICUNO_G ; 3C
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const HS_MOLTRES_G ; 3D X
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const HS_POKEMON_TOWER_2F_RIVAL ; 3E
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const HS_BRUNSWICK_ZAPDOS_G_1 ; 29 X
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const HS_BRUNSWICK_ZAPDOS_G_2 ;was const HS_POKEMON_TOWER_3F_ITEM ; 3F X
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const HS_BRUNSWICK_ZAPDOS_G_2 ;was const HS_POKEMON_TOWER_3F_ITEM ; 3F X
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const HS_POKEMON_TOWER_4F_ITEM_1 ; 40 X
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const HS_POKEMON_TOWER_4F_ITEM_2 ; 41 X
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const HS_POKEMON_TOWER_4F_ITEM_3 ; 42 X
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@ -187,7 +185,6 @@ DEF SHOW EQU $15
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const HS_SILPH_CO_7F_RIVAL ; AF
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const HS_SILPH_CO_7F_ITEM_1 ; B0 X
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const HS_SILPH_CO_7F_ITEM_2 ; B1 X
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const HS_SILPH_CO_7F_8 ; B2 XXX sprite doesn't exist
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const HS_SILPH_CO_8F_1 ; B3
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const HS_SILPH_CO_8F_2 ; B4
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const HS_SILPH_CO_8F_3 ; B5
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@ -97,7 +97,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
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map_const DAYCARE, 4, 4 ; $4A
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map_const ROUTE_6_GATE, 4, 3 ; $4B
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map_const UNDERGROUND_PATH_ROUTE_6, 4, 4 ; $4C
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map_const CELESTE_HILL, 12, 12 ; $4D - Was copy of above & unused
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map_const CELESTE_HILL, 11, 11 ; $4D - Was copy of above & unused
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map_const ROUTE_7_GATE, 3, 4 ; $4E
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map_const UNDERGROUND_PATH_ROUTE_7, 4, 4 ; $4F
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map_const CITRINE_ROCKET_HOUSE, 5, 5 ; $50 - was UNDERGROUND_PATH_ROUTE_7_COPY
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@ -166,8 +166,8 @@ DEF FIRST_INDOOR_MAP EQU const_value
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map_const LAVENDER_POKECENTER, 7, 4 ; $8F
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map_const POKEMON_TOWER_1F, 10, 9 ; $90
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map_const POKEMON_TOWER_2F, 10, 9 ; $91
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map_const BRUNSWICK_GROTTO, 15, 12 ; $FF ; ooo
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;map_const POKEMON_TOWER_3F, 10, 9 ; $92 - Currently unused
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map_const BRUNSWICK_GROTTO, 15, 12 ; $92
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; map_const POKEMON_TOWER_3F, 10, 9 ; $92 - Currently unused
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map_const POKEMON_TOWER_4F, 10, 9 ; $93 - Currently unused
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map_const POKEMON_TOWER_5F, 10, 9 ; $94 - Currently unused
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map_const POKEMON_TOWER_6F, 10, 9 ; $95
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@ -273,8 +273,8 @@ DEF FIRST_INDOOR_MAP EQU const_value
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map_const BATTLE_TENT, 5, 10 ; $FA
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map_const MT_MOON_SQUARE, 13, 7 ; $FB
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map_const MT_MOON_SQUARE_HOUSE, 4, 4 ; $FC
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map_const CELESTE_HILL_CAVE, 19, 20 ; $FD
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map_const CELESTE_HILL_OUTSIDE, 18, 20 ; $FE
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map_const CELESTE_HILL_CAVE, 20, 18 ; $FD
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map_const CELESTE_HILL_OUTSIDE, 20, 18 ; $FE
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DEF NUM_MAPS EQU const_value
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; Indoor maps, such as houses, use this as the Map ID in their exit warps
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@ -1,2 +1,2 @@
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map_header BrunswickGrotto, BRUNSWICK_GROTTO, FOREST, 0
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map_header BrunswickGrotto, BRUNSWICK_GROTTO, CELESTE, 0
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end_map_header
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@ -1,3 +1,3 @@
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map_header BrunswickTrail, BRUNSWICK_TRAIL, CITRINE, NORTH
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connection north, CitrineCity, CITRINE_CITY, 18
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connection north, CitrineCity, CITRINE_CITY, 24
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end_map_header
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@ -1,3 +1,3 @@
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map_header CitrineCity, CITRINE_CITY, CITRINE, SOUTH
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connection south, BrunswickTrail, BRUNSWICK_TRAIL, -18
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connection south, BrunswickTrail, BRUNSWICK_TRAIL, -24
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end_map_header
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@ -326,6 +326,7 @@ Route25HS:
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db ROUTE_25, $0A, SHOW ; HS_ROUTE_25_ITEM
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BrunswickTrailHS:
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db BRUNSWICK_TRAIL, $01, SHOW ; HS_CACTUS
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db BRUNSWICK_TRAIL, $03, SHOW ; HS_BRUNSWICK_ZAPDOS_G_1
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BluesHouseHS:
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db BLUES_HOUSE, $01, SHOW ; HS_DAISY_SITTING
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db BLUES_HOUSE, $02, HIDE ; HS_DAISY_WALKING
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@ -349,14 +350,11 @@ CeruleanCaveHS:
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db CERULEAN_CAVE_1F, $02, SHOW ; HS_CERULEAN_CAVE_1F_ITEM_2
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db CERULEAN_CAVE_1F, $03, SHOW ; HS_CERULEAN_CAVE_1F_ITEM_3
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CelesteHillHS:
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db CELESTE_HILL, $01, SHOW ; HS_CELESTE_ZAPDOS_G
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db CELESTE_HILL, $02, SHOW ; HS_CELESTE_ARTICUNO_G
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db CELESTE_HILL, $03, SHOW ; HS_MOLTRES_G
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db CELESTE_HILL, $01, SHOW ; HS_MOLTRES_G
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PokemonTower2FHS:
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db POKEMON_TOWER_2F, $01, SHOW ; HS_POKEMON_TOWER_2F_RIVAL
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BrunswickGrottoHS:
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db BRUNSWICK_GROTTO, $01, SHOW ; HS_BRUNSWICK_ZAPDOS_G_1
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db BRUNSWICK_GROTTO, $02, HIDE ; HS_BRUNSWICK_ZAPDOS_G_2
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db BRUNSWICK_GROTTO, $01, SHOW ; HS_BRUNSWICK_ZAPDOS_G_2
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;PokemonTower3FHS:
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; db POKEMON_TOWER_3F, $04, SHOW ; HS_POKEMON_TOWER_3F_ITEM
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PokemonTower4FHS:
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@ -614,4 +612,5 @@ RockTunnelB1FHS:
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db ROCK_TUNNEL_B1F, $0B, SHOW ; HS_ROCK_TUNNEL_B1F_HELIX
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db ROCK_TUNNEL_B1F, $0C, SHOW ; HS_ROCK_TUNNEL_B1F_AMBER
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db ROCK_TUNNEL_B1F, $0D, SHOW ; HS_ROCK_TUNNEL_B1F_WING
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db $FF, $01, SHOW ; end
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assert_table_length NUM_HS_OBJECTS + 1
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@ -6,10 +6,9 @@ BrunswickGrotto_Object:
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warp_event 25, 23, BRUNSWICK_TRAIL, 2
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def_bg_events
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bg_event 22, 9, 3 ; signage
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bg_event 22, 10, 2 ; signage
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def_object_events
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object_event 6, 4, SPRITE_BIRD, STAY, DOWN, 1 ; person
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object_event 27, 2, SPRITE_BIRD, STAY, LEFT, 2, ZAPDOS_G, 70 | OW_POKEMON ; person
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object_event 6, 4, SPRITE_BIRD, STAY, LEFT, 1, ZAPDOS_G, 70 | OW_POKEMON ; person
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def_warps_to BRUNSWICK_GROTTO
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@ -2,13 +2,15 @@ BrunswickTrail_Object:
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db $43 ; border block
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def_warp_events
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warp_event 24, 11, CELESTE_HILL_CAVE, 1
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warp_event 46, 5, BRUNSWICK_GROTTO, 1
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warp_event 12, 9, GARNET_CAVERN_1F, 1
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warp_event 40, 5, BRUNSWICK_GROTTO, 1
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warp_event 41, 5, BRUNSWICK_GROTTO, 1
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def_bg_events
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def_object_events
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object_event 29, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTUS, 60 | OW_POKEMON ; person
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object_event 23, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTUS, 60 | OW_POKEMON ; person
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object_event 37, 23, SPRITE_BRUNETTE_GIRL, STAY, DOWN, 2 ; person
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object_event 40, 6, SPRITE_BIRD, STAY, UP, 3 ; person
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def_warps_to BRUNSWICK_TRAIL
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@ -2,16 +2,13 @@ CelesteHill_Object:
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db $0 ; border block
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def_warp_events
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warp_event 12, 23, BRUNSWICK_TRAIL, 1
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warp_event 13, 23, BRUNSWICK_TRAIL, 1
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warp_event 10, 21, CELESTE_HILL_OUTSIDE, 7
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warp_event 11, 21, CELESTE_HILL_OUTSIDE, 8
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def_bg_events
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bg_event 12, 20, 2
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bg_event 12, 8, 3
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bg_event 10, 12, 2
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def_object_events
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object_event 12, 7, SPRITE_BIRD, STAY, DOWN, 1 ; person
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object_event 13, 6, SPRITE_BIRD, STAY, DOWN, 1 ; person
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object_event 11, 6, SPRITE_BIRD, STAY, DOWN, 1, MOLTRES_G, 70 | OW_POKEMON ; person
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def_warps_to CELESTE_HILL
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@ -1,8 +1,14 @@
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CelesteHillCave_Object:
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db $0 ; border block
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db $03 ; border block
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def_warp_events
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warp_event 4, 11, 0, REDS_HOUSE_2F
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warp_event 18, 35, CELESTE_HILL_OUTSIDE, 3
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warp_event 19, 35, CELESTE_HILL_OUTSIDE, 3
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warp_event 19, 25, CELESTE_HILL_CAVE, 4
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warp_event 2, 16, CELESTE_HILL_CAVE, 3
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warp_event 37, 13, CELESTE_HILL_OUTSIDE, 4
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warp_event 3, 3, CELESTE_HILL_OUTSIDE, 5
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warp_event 35, 2, CELESTE_HILL_OUTSIDE, 6
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def_bg_events
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@ -2,7 +2,14 @@ CelesteHillOutside_Object:
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db $0 ; border block
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def_warp_events
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warp_event 4, 11, 0, REDS_HOUSE_2F
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warp_event 18, 35, CITRINE_CITY, 5
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warp_event 19, 35, CITRINE_CITY, 5
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warp_event 16, 23, CELESTE_HILL_CAVE, 1
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warp_event 36, 11, CELESTE_HILL_CAVE, 5
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warp_event 2, 9, CELESTE_HILL_CAVE, 6
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warp_event 22, 3, CELESTE_HILL_CAVE, 7
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warp_event 18, 0, CELESTE_HILL, 1
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warp_event 19, 0, CELESTE_HILL, 2
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def_bg_events
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@ -6,10 +6,10 @@ CitrineCity_Object:
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warp_event 9, 17, CITRINE_TRADEBACK_HOUSE, 1
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warp_event 15, 17, CITRINE_POKECENTER, 1
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warp_event 15, 27, CITRINE_MART, 1
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warp_event 22, 5, GARNET_CAVERN_1F, 1
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warp_event 23, 5, CELESTE_HILL_OUTSIDE, 1
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warp_event 11, 7, BATTLE_TENT, 1
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warp_event 35, 31, VERMILION_CITY, 6
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warp_event 35, 30, VERMILION_CITY, 6
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warp_event 27, 33, VERMILION_CITY, 6
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warp_event 26, 33, VERMILION_CITY, 6
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def_bg_events
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bg_event 16, 27, 5 ; Citrine Shop
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@ -18,13 +18,13 @@ CitrineCity_Object:
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bg_event 5, 18, 8 ; Billboard 2
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bg_event 9, 7, 9 ; Battle Tower
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bg_event 25, 23, 10 ; City Sign
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bg_event 21, 26, 11 ; Directions
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bg_event 23, 7, 12 ; Garnet Cavern Sign
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bg_event 21, 28, 11 ; Directions
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bg_event 25, 7, 12 ; Celeste Hill Sign
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def_object_events
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object_event 12, 18, SPRITE_BEAUTY, WALK, LEFT_RIGHT, 1 ; person
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object_event 6, 9, SPRITE_HIKER, WALK, LEFT_RIGHT, 2 ; person
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object_event 20, 26, SPRITE_GENTLEMAN, STAY, UP, 3 ; person
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object_event 10, 30, SPRITE_ROCKER, WALK, ANY_DIR, 4 ; person
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object_event 31, 28, SPRITE_ROCKER, WALK, ANY_DIR, 4 ; person
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def_warps_to CITRINE_CITY
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@ -2,8 +2,8 @@ GarnetCavern1F_Object:
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db $7d ; border block
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def_warp_events
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warp_event 24, 17, CITRINE_CITY, 5
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warp_event 25, 17, CITRINE_CITY, 5
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warp_event 24, 17, BRUNSWICK_TRAIL, 1
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warp_event 25, 17, BRUNSWICK_TRAIL, 1
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warp_event 27, 1, GARNET_CAVERN_2F, 1
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warp_event 23, 7, GARNET_CAVERN_2F, 2
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@ -78,7 +78,7 @@ MapSongBanks::
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db MUSIC_CITIES1, 0 ; DAYCARE
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db MUSIC_CITIES1, 0 ; ROUTE_6_GATE
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db MUSIC_CITIES1, 0 ; UNDERGROUND_PATH_ROUTE_6
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db MUSIC_DUNGEON2, 0 ; CELESTE_HILL, was UNDERGROUND_PATH_ROUTE_6_COPY
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db MUSIC_KINCHOU01, 0 ; CELESTE_HILL, was UNDERGROUND_PATH_ROUTE_6_COPY
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db MUSIC_CITIES1, 0 ; ROUTE_7_GATE
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db MUSIC_CITIES1, 0 ; UNDERGROUND_PATH_ROUTE_7
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db MUSIC_DUNGEON1, 0 ; Rocket House, UNDERGROUND_PATH_ROUTE_7_COPY
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@ -208,8 +208,8 @@ MapSongBanks::
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db MUSIC_DUNGEON1, 0 ; ROCKET_HIDEOUT_B4F
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db MUSIC_DUNGEON1, 0 ; ROCKET_HIDEOUT_ELEVATOR
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db MUSIC_POKECENTER, 0 ; CITRINE_MART, was UNUSED_MAP_CC
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db MUSIC_DUNGEON3, 0 ; GARNET_CAVERN_1F, was UNUSED_MAP_CD
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db MUSIC_DUNGEON3, 0 ; GARNET_CAVERN_2F, was UNUSED_MAP_CE
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db MUSIC_DUNGEON1, 0 ; GARNET_CAVERN_1F, was UNUSED_MAP_CD
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db MUSIC_KINCHOU01, 0 ; GARNET_CAVERN_B1F, was UNUSED_MAP_CE
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_2F
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_3F
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_4F
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@ -240,7 +240,7 @@ MapSongBanks::
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_10F
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_11F
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db MUSIC_SILPH_CO, 0 ; SILPH_CO_ELEVATOR
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db MUSIC_DUNGEON3, 0 ; GARNET_CAVERN_2F, was UNUSED_MAP_ED
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db MUSIC_DUNGEON1, 0 ; GARNET_CAVERN_2F, was UNUSED_MAP_ED
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db MUSIC_DUNGEON2, 0 ; UNUSED_MAP_EE / Underwater Tunnel
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db MUSIC_CELADON, 0 ; TRADE_CENTER
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db MUSIC_CELADON, 0 ; COLOSSEUM
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@ -254,6 +254,6 @@ MapSongBanks::
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db MUSIC_GYM, 0 ; BATTLE_TENT
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db MUSIC_VICTORY4, 0 ; MT_MOON_SQUARE
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db MUSIC_VICTORY4, 0 ; MT_MOON_SQUARE_HOUSE
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db MUSIC_KINCHOU01, 0 ; CELESTE_HILL_CAVE
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db MUSIC_KINCHOU01, 0 ; CELESTE_HILL_OUTSIDE
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db MUSIC_SILPH_CO, 0 ; CELESTE_HILL_CAVE
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db MUSIC_SILPH_CO, 0 ; CELESTE_HILL_OUTSIDE
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assert_table_length NUM_MAPS
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@ -74,7 +74,7 @@ Citrine_Coll::
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coll_tiles $2C, $31, $3F, $55, $0E, $2F, $23, $20, $10, $03, $1C, $1B, $0B, $0C, $21, $39, $3C, $48, $49, $58, $59
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Celeste_Coll::
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19, $0c, $1c
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RocketHouse_Coll::
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coll_tiles $13, $31, $01, $53
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@ -14,6 +14,7 @@ DoorTileIDPointers:
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dbw PLATEAU, .PlateauDoorTileIDs
|
||||
dbw INTERIOR, .InteriorDoorTileIDs ; fixes weirdness in silph co.
|
||||
dbw CITRINE, .CitrineDoorTileIDs
|
||||
dbw CELESTE, .CelesteDoorTileIDs
|
||||
db -1 ; end
|
||||
|
||||
MACRO door_tiles
|
||||
|
|
@ -61,3 +62,7 @@ ENDM
|
|||
|
||||
.CitrineDoorTileIDs
|
||||
door_tiles $1C, $1B, $58, $59
|
||||
|
||||
.CelesteDoorTileIDs
|
||||
door_tiles $0C, $1C
|
||||
|
||||
|
|
|
|||
|
|
@ -10,5 +10,6 @@ DungeonTilesets:
|
|||
db FACILITY
|
||||
db CEMETERY
|
||||
db GYM
|
||||
db CELESTE
|
||||
db ROCKETHOUSE
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -4,4 +4,5 @@ EscapeRopeTilesets:
|
|||
db CAVERN
|
||||
db FACILITY
|
||||
db INTERIOR
|
||||
db CELESTE
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -33,9 +33,9 @@ Tilesets:
|
|||
tileset Club, $07,$17, -1, -1, TILEANIM_NONE
|
||||
tileset Facility, $12, -1, -1, -1, TILEANIM_WATER
|
||||
tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER
|
||||
tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
|
||||
tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
|
||||
tileset Celeste, -1, -1, -1, $18, TILEANIM_WATER_FLOWER
|
||||
tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
|
||||
tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
|
||||
tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
|
||||
tileset Celeste, -1, -1, -1, $18, TILEANIM_WATER
|
||||
tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
|
||||
tileset BetaMart, $18, -1, -1, -1, TILEANIM_NONE
|
||||
assert_table_length NUM_TILESETS
|
||||
|
|
|
|||
|
|
@ -149,6 +149,8 @@ SetPal_Overworld:
|
|||
ld a, [wCurMap]
|
||||
cp BRUNSWICK_TRAIL
|
||||
jr z, .brunswick
|
||||
cp BRUNSWICK_GROTTO
|
||||
jr z, .brunswick
|
||||
cp FIRST_INDOOR_MAP
|
||||
jr c, .townOrRoute
|
||||
cp POWER_PLANT
|
||||
|
|
@ -159,6 +161,8 @@ SetPal_Overworld:
|
|||
jr z, .pachinko
|
||||
cp GAME_CORNER_PRIZE_ROOM
|
||||
jr z, .pachinko
|
||||
cp CELESTE_HILL_OUTSIDE
|
||||
jr z, .celeste
|
||||
cp CELESTE_HILL
|
||||
jr z, .celeste
|
||||
cp CERULEAN_CAVE_2F
|
||||
|
|
@ -207,6 +211,9 @@ SetPal_Overworld:
|
|||
.caveDefault
|
||||
ld a, PAL_CAVE - 1
|
||||
jr .town
|
||||
.brunswick
|
||||
ld a, PAL_BRUNSWICK - 1
|
||||
jr .town
|
||||
.forest
|
||||
ld a, [wCurMap]
|
||||
cp SILPH_GAUNTLET_1F + 1
|
||||
|
|
@ -217,21 +224,18 @@ SetPal_Overworld:
|
|||
jr c, .faraway
|
||||
cp SAFARI_ZONE_CENTER + 1
|
||||
jr c, .forestDefault
|
||||
.brunswick
|
||||
ld a, PAL_BRUNSWICK - 1
|
||||
jr .town
|
||||
.powerPlant
|
||||
ld a, PAL_YELLOWMON - 1
|
||||
jr .town
|
||||
.celeste
|
||||
ld a, PAL_CELESTE - 1
|
||||
jr .town
|
||||
.ship
|
||||
ld a, PAL_VERMILION - 1
|
||||
jr .town
|
||||
.pachinko
|
||||
ld a, PAL_CASINO - 1
|
||||
jr .town
|
||||
.celeste
|
||||
ld a, PAL_CELESTE - 1
|
||||
jr .town
|
||||
.faraway
|
||||
ld a, PAL_ROUTE - 1
|
||||
jr .town
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 1.4 KiB |
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|
|
@ -1 +1 @@
|
|||
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|
||||
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|
||||
|
|
@ -1,2 +1,2 @@
|
|||
,,=,+,........…..................................012N
|
||||
w #jk„ixr
$,+=,)+))-L^$^
|
||||
,,<,a+,+,.............................................0b N
|
||||
r'jk„r
,+=,)+)))^$^
|
||||
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|
|
@ -1,34 +1,45 @@
|
|||
CCCChi(,,)CCCCCCKKZ[(,,)KKCC<dZ[$W%eFC<dV|}~VteFC<d
|
||||
CCCuqv89CCCCKKZ[uvKKKFdZ[|~e<FdV|}~
|
||||
Ve<Fd
|
||||
I#####Ht
|
||||
|
||||
t
|
||||
|
||||
|
||||
eFC<d
|
||||
|
||||
e<Fd
|
||||
'tt'
|
||||
oooooteFC<d
|
||||
''nmeFC<d
|
||||
ooooot
|
||||
e<Fdt''nm
|
||||
e<Fd
|
||||
'tt'nlll
|
||||
eFC<d
|
||||
|
||||
e<Fd
|
||||
'=r'nooo
|
||||
eFC<d&#####"nmeFC<d
|
||||
''tlllllteFC<d
|
||||
'6'tVt
|
||||
|
||||
|
||||
eFC<d
|
||||
'&###H
|
||||
|
||||
|
||||
eFC<d
|
||||
'=s'
|
||||
|
||||
'.FC<d
|
||||
D#####"
|
||||
T.CCCJC<d
|
||||
e<Fd&#####"nm
|
||||
e<Fd
|
||||
''
|
||||
lllllt
|
||||
e<Fd
|
||||
'6'
|
||||
V
|
||||
|
||||
|
||||
|
||||
|
||||
e<Fd
|
||||
''
|
||||
|
||||
n'meCTTTTT<-'eCxxxxxGxC>>>>>>'>>>>>>CC
|
||||
|
||||
t
|
||||
|
||||
|
||||
te<Fdt'=s&###HQQQe<Fd
|
||||
&#####E
|
||||
|
||||
'
|
||||
|
||||
|
||||
te<Fd
|
||||
'
|
||||
T.<Jd'eKKKKKKKTKKKKKU<'FCCCCC<TFCCCCC
|
||||
|
|
@ -2054,7 +2054,7 @@ wRoute8GateCurScript:: db
|
|||
ds 1
|
||||
wCinnabarIslandCurScript:: db
|
||||
wPokemonMansion1FCurScript:: db
|
||||
ds 1
|
||||
wBrunswickGrottoCurScript:: db
|
||||
wPokemonMansion2FCurScript:: db
|
||||
wPokemonMansion3FCurScript:: db
|
||||
wPokemonMansionB1FCurScript:: db
|
||||
|
|
|
|||
|
|
@ -1,44 +1,26 @@
|
|||
BrunswickGrotto_Script:
|
||||
jp EnableAutoTextBoxDrawing
|
||||
|
||||
BrunswickGrotto_TextPointers:
|
||||
dw GZapFound
|
||||
dw GalarianZapdosText
|
||||
dw BrunswickSign
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld hl, BrunswickGrottoTrainerHeaders
|
||||
ld de, BrunswickGrotto_ScriptPointers
|
||||
ld a, [wBrunswickGrottoCurScript]
|
||||
call ExecuteCurMapScriptInTable
|
||||
ld [wBrunswickGrottoCurScript], a
|
||||
ret
|
||||
|
||||
BrunswickGrotto_ScriptPointers:
|
||||
dw CheckFightingMapTrainers
|
||||
dw DisplayEnemyTrainerTextAndStartBattle
|
||||
dw EndTrainerBattle
|
||||
|
||||
BrunswickGrottoTrainerHeaders:
|
||||
def_trainers
|
||||
GalarianZapdosTrainerHeader:
|
||||
trainer EVENT_BEAT_ZAPDOSG, 0, GZapBattleText, GZapBattleText, GZapBattleText
|
||||
db -1
|
||||
|
||||
GZapFound:
|
||||
text_asm
|
||||
ld hl, BirdTextCall
|
||||
call PrintText
|
||||
ld a, ZAPDOS
|
||||
call PlayCry
|
||||
call WaitForSoundToFinish
|
||||
|
||||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
call GBFadeOutToBlack
|
||||
ld a, HS_BRUNSWICK_ZAPDOS_G_1
|
||||
ld [wMissableObjectIndex], a
|
||||
predef HideObject
|
||||
ld a, HS_BRUNSWICK_ZAPDOS_G_2
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
call GBFadeInFromBlack
|
||||
|
||||
ld a, 0
|
||||
ld [wJoyIgnore], a
|
||||
|
||||
ld hl, GZapRunText
|
||||
call PrintText
|
||||
|
||||
jp TextScriptEnd
|
||||
BrunswickGrotto_TextPointers:
|
||||
dw GalarianZapdosText
|
||||
dw BrunswickSign
|
||||
|
||||
GalarianZapdosText:
|
||||
text_asm
|
||||
|
|
@ -49,24 +31,14 @@ GalarianZapdosText:
|
|||
GZapBattleText:
|
||||
text_far _BirdBattleText
|
||||
text_asm
|
||||
ld a, ZAPDOS
|
||||
ld a, ZAPDOS_G
|
||||
call PlayCry
|
||||
call WaitForSoundToFinish
|
||||
jp TextScriptEnd
|
||||
|
||||
GZapRunText:
|
||||
text "It ran off"
|
||||
line "somewhere..."
|
||||
prompt
|
||||
text_end
|
||||
|
||||
BirdTextCall:
|
||||
text_far _BirdBattleText
|
||||
text_end
|
||||
|
||||
BrunswickSign:
|
||||
text "GROTTO BIRD"
|
||||
line "WATCHING"
|
||||
text "BRUNSWICK"
|
||||
line "BIRDWATCHING"
|
||||
|
||||
para "The sign is"
|
||||
line "covered in"
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ BrunswickTrail_ScriptPointers:
|
|||
BrunswickTrail_TextPointers:
|
||||
dw FakeTreeEvent
|
||||
dw ZapdosGuy
|
||||
dw GalarianZapdosText
|
||||
dw GZapFound
|
||||
|
||||
BrunswickTrailTrainerHeaders:
|
||||
def_trainers
|
||||
|
|
@ -75,4 +75,37 @@ CactusBattleText:
|
|||
call PlayCry
|
||||
call WaitForSoundToFinish
|
||||
jp TextScriptEnd
|
||||
|
||||
GZapFound:
|
||||
text_asm
|
||||
ld hl, BirdTextCall
|
||||
call PrintText
|
||||
ld a, ZAPDOS_G
|
||||
call PlayCry
|
||||
call WaitForSoundToFinish
|
||||
|
||||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
call GBFadeOutToBlack
|
||||
ld a, HS_BRUNSWICK_ZAPDOS_G_1
|
||||
ld [wMissableObjectIndex], a
|
||||
predef HideObject
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
call GBFadeInFromBlack
|
||||
ld a, 0
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, GZapRunText
|
||||
call PrintText
|
||||
jp TextScriptEnd
|
||||
|
||||
GZapRunText:
|
||||
text "It ran off"
|
||||
line "somewhere..."
|
||||
prompt
|
||||
text_end
|
||||
|
||||
BirdTextCall:
|
||||
text_far _BirdBattleText
|
||||
text_end
|
||||
|
||||
|
|
|
|||
|
|
@ -1,171 +1,46 @@
|
|||
CelesteHill_Script:
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld hl, CelesteHill_ScriptPointers
|
||||
ld hl, CelesteHillTrainerHeaders
|
||||
ld de, CelesteHill_ScriptPointers
|
||||
ld a, [wCelesteHillCurScript]
|
||||
jp CallFunctionInTable
|
||||
call ExecuteCurMapScriptInTable
|
||||
ld [wCelesteHillCurScript], a
|
||||
ret
|
||||
|
||||
CelesteHill_ScriptPointers:
|
||||
dw GalarianBirdScript1
|
||||
dw CheckFightingMapTrainers
|
||||
dw DisplayEnemyTrainerTextAndStartBattle
|
||||
dw EndTrainerBattle
|
||||
|
||||
CelesteHillCoords1:
|
||||
dbmapcoord 13, 8
|
||||
db -1 ; end
|
||||
|
||||
GalarianBirdScript1:
|
||||
; CheckEvent EVENT_BIRDS_FOUND
|
||||
; jr nz, .done
|
||||
ld hl, CelesteHillCoords1
|
||||
call ArePlayerCoordsInArray
|
||||
jp nc, .done
|
||||
|
||||
ld [wJoyIgnore], a
|
||||
SetEvent EVENT_BIRDS_FOUND
|
||||
ld a, ARTICUNO_G
|
||||
call PlayCry
|
||||
ld a, $1
|
||||
ldh [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
call WaitForSoundToFinish
|
||||
pop hl
|
||||
ld de, BirdSprite
|
||||
ld hl, vNPCSprites
|
||||
lb bc, BANK(BirdSprite), $0c
|
||||
call CopyVideoData
|
||||
farcall LoadBirdSpriteGraphics
|
||||
ld a, SFX_FLY
|
||||
call PlaySound
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, 12
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, $c
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, GalarianArticunoFlyScreenCoords1
|
||||
call GalarianArticunoFlyLoop
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
ld hl, wFlyAnimCounter
|
||||
ld a, 11
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing left)
|
||||
ld de, GalarianArticunoFlyScreenCoords2
|
||||
call GalarianArticunoFlyLoop
|
||||
|
||||
ld a, HS_CELESTE_ARTICUNO_G
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
|
||||
ld a, ZAPDOS_G
|
||||
call PlayCry
|
||||
call ZapdosRunThrough ; something breaks here. i do not know what.
|
||||
|
||||
ld a, HS_CELESTE_ZAPDOS_G
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
|
||||
; ld a, $1
|
||||
; ldh [hSpriteIndex], a
|
||||
; call SetSpriteMovementBytesToFF
|
||||
; ld a, [wXCoord]
|
||||
|
||||
jr .done
|
||||
.done
|
||||
ret
|
||||
|
||||
; DoFlyAnimation clone, but for Articuno.
|
||||
GalarianArticunoFlyLoop:
|
||||
ld a, [wFlyAnimBirdSpriteImageIndex]
|
||||
xor $1 ; make the bird flap its wings
|
||||
ld [wFlyAnimBirdSpriteImageIndex], a
|
||||
ld [wSprite03StateData1ImageIndex], a
|
||||
call Delay3
|
||||
ld a, [wFlyAnimUsingCoordList]
|
||||
cp $ff
|
||||
jr z, .skipCopyingCoords ; if the bird is flapping its wings in place
|
||||
ld hl, wSprite03StateData1YPixels
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld [hli], a ; y
|
||||
inc hl
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld [hl], a ; x
|
||||
.skipCopyingCoords
|
||||
ld a, [wFlyAnimCounter]
|
||||
dec a
|
||||
ld [wFlyAnimCounter], a
|
||||
jr nz, GalarianArticunoFlyLoop
|
||||
ret
|
||||
|
||||
; Clones of the initial part of the Fly animation.
|
||||
GalarianArticunoFlyScreenCoords1:
|
||||
; y, x pairs
|
||||
db $06, $0B ; 6, 11 $3C, $48
|
||||
db $3C, $50
|
||||
db $3B, $58
|
||||
db $3A, $60
|
||||
db $39, $68
|
||||
db $37, $70
|
||||
db $37, $78
|
||||
db $33, $80
|
||||
db $30, $88
|
||||
db $2D, $90
|
||||
db $2A, $98
|
||||
db $27, $A0
|
||||
|
||||
GalarianArticunoFlyScreenCoords2:
|
||||
db $1A, $90
|
||||
db $19, $80
|
||||
db $17, $70
|
||||
db $15, $60
|
||||
db $12, $50
|
||||
db $0F, $40
|
||||
db $0C, $30
|
||||
db $09, $20
|
||||
db $05, $10
|
||||
db $00, $00
|
||||
|
||||
db $F0, $00
|
||||
|
||||
; This function currently causes the game to crash. It happens right as GZap walks towards the player.
|
||||
; Interestingly, this happens after a single step. I have tried dividing this, but it doesn't seem to help.
|
||||
; Could be worth cutting the event entirely.
|
||||
ZapdosRunThrough:
|
||||
call Delay3
|
||||
ld a, $2
|
||||
ldh [hSpriteIndex], a
|
||||
ld de, GalarianZapdosMovement
|
||||
call MoveSprite
|
||||
ret
|
||||
|
||||
GalarianZapdosMovement:
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_LEFT
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db -1
|
||||
; CelesteHillCoords1:
|
||||
; dbmapcoord 11, 9
|
||||
; db -1 ; end
|
||||
|
||||
CelesteHill_TextPointers:
|
||||
dw CelesteHillGalarianBirdScreech
|
||||
dw CelesteHillSign1
|
||||
dw CelesteHillSign2
|
||||
dw GalarianMoltresText
|
||||
dw CelesteHillSign
|
||||
|
||||
CelesteHillGalarianBirdScreech:
|
||||
text_far _CelesteHillGalarianBirdScreech
|
||||
text_end
|
||||
CelesteHillTrainerHeaders:
|
||||
def_trainers
|
||||
GalarianMoltresTrainerHeader:
|
||||
trainer EVENT_BEAT_GALARIAN_MOLTRES, 0, GalarianMoltresBattleText, GalarianMoltresBattleText, GalarianMoltresBattleText
|
||||
db -1 ; end
|
||||
|
||||
CelesteHillSign1:
|
||||
text_far _CelesteHillSign1
|
||||
text_end
|
||||
|
||||
CelesteHillSign2:
|
||||
text_far _CelesteHillSign2
|
||||
GalarianMoltresText:
|
||||
text_asm
|
||||
ld hl, GalarianMoltresTrainerHeader
|
||||
call TalkToTrainer
|
||||
jp TextScriptEnd
|
||||
|
||||
GalarianMoltresBattleText:
|
||||
text_far _BirdBattleText
|
||||
text_asm
|
||||
ld a, MOLTRES_G
|
||||
call PlayCry
|
||||
call WaitForSoundToFinish
|
||||
jp TextScriptEnd
|
||||
|
||||
CelesteHillSign:
|
||||
text_far _CelesteHillSign
|
||||
text_end
|
||||
|
||||
|
|
@ -1,16 +1,11 @@
|
|||
_CelesteHillGalarianBirdScreech:: ; I think others should be made a single text_7 thing but this is different as it needs a "done"
|
||||
_GalarianMoltresBattleText::
|
||||
text "Gyaoo!"
|
||||
done
|
||||
|
||||
_CelesteHillSign1::
|
||||
text "SOUTH: BRUNSWICK"
|
||||
line "TRAIL"
|
||||
done
|
||||
|
||||
_CelesteHillSign2::
|
||||
_CelesteHillSign::
|
||||
text "When the sun"
|
||||
line "shines upon this"
|
||||
cont "HILL, the cruel"
|
||||
cont "hill, the cruel"
|
||||
cont "pretenders to"
|
||||
cont "the winged"
|
||||
cont "mirages will"
|
||||
|
|
|
|||
Loading…
Reference in a new issue