Commit graph

11 commits

Author SHA1 Message Date
Llinos Evans abaff60797 Refactor Giovanni's Room, restore Rocket Hideout B1F
With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
2023-05-02 02:48:41 +01:00
MementoMartha 2c81593537 more fixes 2022-10-01 13:15:58 +01:00
MementoMartha 830c3c3b1d more back door edits 2022-10-01 13:03:53 +01:00
MementoMartha a10c48a514 fixing a bug, adding a trainer 2022-10-01 12:23:58 +01:00
MementoMartha 91344e05e8 Rocket hideout improvements/changes 2022-10-01 11:38:00 +01:00
May Evans fcf6e26692 Add Giovanni's Hideout
This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.

The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
2022-09-30 00:02:23 +01:00
Rangi 506a14084e
The 'def_trainers' macro checks that trainers' event flag bits are correct (#318) 2021-04-13 18:24:37 -04:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi 5c0f33cb53 Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Rangi 139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Renamed from scripts/rockethideout1.asm (Browse further)