MementoMartha
22fa5782ad
Some map/sprite edits
2022-09-22 10:15:32 +01:00
MementoMartha
e5038016b0
Mostly map edits and a few other tweaks
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Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.
Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
MementoMartha
75d4e47586
Implementing static Crocky encounter
2022-09-10 18:43:00 +01:00
May Evans
0c9da85a51
seems this is needed?
2022-08-31 17:45:23 +01:00
May Evans
8dafe51b13
Update DiglettsCave.asm
2022-08-31 17:28:26 +01:00
May Evans
697d478577
add more fossils etc
2022-08-31 17:26:15 +01:00
May Evans
878f15ecda
add crocky stationary..?
2022-08-31 17:20:31 +01:00
Rangi
fc899e1906
warp_event warp IDs start at 1, like in pokegold/pokecrystal
2021-10-05 21:02:42 -04:00
Yoann Fievez
2c4f35848b
Unify map event gen1 gen2 ( #335 )
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* Update sign to bg_event #289
* Rename warp to warp_event
* Replace object to object_event
* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
48da6c53be
Align warp and sign coordinates
2020-08-21 12:04:49 -04:00
Rangi
4373aafac1
Use def_warps_to macro for automatic warp_to entries
2020-08-17 18:08:54 -04:00
Rangi
e2c99f1910
Use def_* macros for automatic map event counts
2020-08-17 16:54:59 -04:00
Rangi
55bb99580e
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
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To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00