dannye
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3508dc8e1d
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Remove last few red audio variables
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2021-03-29 00:42:28 -05:00 |
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dannye
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c1278c478e
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Fix pokeflute in battle sfx
and other small improvements
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2021-03-28 23:23:45 -05:00 |
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dannye
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459b5bd615
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Misc clean up and small improvements
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2021-03-28 02:23:54 -05:00 |
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dannye
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e8dd755e18
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Merge branch 'master' of https://github.com/pret/pokered
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2021-03-23 01:19:51 -05:00 |
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Rangi
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772fcc7588
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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Rangi
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6ef36800b0
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Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
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2020-07-03 22:22:09 -04:00 |
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Rangi
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9878f01e29
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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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2020-07-03 16:37:47 -04:00 |
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Rangi
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f275790aec
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
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