Commit graph

59 commits

Author SHA1 Message Date
Martha Schilling
14f08c941d The Big One Again
Pushing everything I've done, currently doesn't build because the Galarian Birds filesize is too thicc for the section but I need to push this before I go mad
2024-08-25 19:39:01 +01:00
Martha Schilling
2c6fc43011 Title screen + Diploma improvements
- An interesting thing I decided to implement here; every time the title screen gets loaded, it loads a random choice between Red and Green, as well as Scream Tail and Sandy Shocks. This effectively gives 4 different starting title screens.

- Made the EXPN. PAK text on the title screen more centered.

- Green now appears on the diploma instead of Red if you're playing as her.
2024-05-15 20:46:36 +01:00
Martha Schilling
2d24f19ba6 Revert "April Fools!"
This reverts commit 44304c57fc.
2024-04-01 10:54:56 +01:00
Martha Schilling
44304c57fc April Fools!
Go watch the video!

(Also, most of it is BS, all you need is a Fire Stone and any Dragonite.)
2024-04-01 10:54:05 +01:00
Thorn Avery
2670abaf56 fixed oak text speed issues 2023-09-23 09:30:27 +10:00
Llinos Evans
57186bb2a0 Re-frame Red/Green character options
This re-frames the intro to have Red and Green be framed in a gender neutral manner. The main aim here is to be a bit more appealing to the NB types, be more consistent with the modern game's approach to gender, and allow people to feel comfier with Red's androgynous appearance.

Oh, and there's a confirmation option to utilise this more effectively, along with some cool transitions. Very happy with this commit.
2023-09-07 21:21:15 +01:00
Martha Schilling
52dbf39758 Scream Tail title screen + bug fix 2023-07-29 18:20:45 +01:00
Llinos Evans
36baa9e623 Boy/Girl option
This adds the boy/girl selection from later generations, using the pret tutorial and a spriteset from Pokemon Anniversary Red. I made some alterations, namely inserting the option later into the speech to be less clunky, and having the Nidorino become a Nidorina if you pick the feminine option.

I decided to make the third name option Seren, a common Welsh name for girls. It means "star", which is really cute! But...most people will probably say it's a Panel de Pon reference, which is cool too.
2023-05-13 00:08:39 +01:00
dannye
8021cbdf04 Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
dannye
772520c2c2 Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
SatoMew
5c4795d5bc
Complete and improve debug name labels (#408) 2023-02-26 11:14:21 -05:00
dannye
3f691fcb21 Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
MementoMartha
91c79913fd fixing a few small bugs 2022-09-28 10:46:42 +01:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha
f74055e77b Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
May Evans
648289d4a9 lots of bug fixes
added a log for them in the readme
2022-08-31 15:18:16 +01:00
MementoMartha
f5a7cc9ffc Pokemon data, Gym Leader teams, palette updates and a couple of other fixes 2022-08-31 11:47:05 +01:00
May Evans
a022479e28
Merge branch 'master' into master 2022-08-31 03:05:37 +01:00
emaskyesmogon
7d80a09f58 Update intro.asm 2022-08-30 19:30:09 -06:00
May Evans
4c539b8954 PRESENTS subtitle restoration
from: https://github.com/pret/pokered/wiki/Restore-the-PRESENTS-subtitle-under-the-Game-Freak-logo-in-the-intro-animation
2022-08-31 02:19:47 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
7ee8a6509e wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
Rangi
6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
4b64b146e4 Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
dannye
b2afaae7ab Fix remaining uses of fade 2021-03-30 01:06:32 -05:00
dannye
3508dc8e1d Remove last few red audio variables 2021-03-29 00:42:28 -05:00
dannye
5f87413b23 Move crysaudio ram from sram to wram 2021-03-28 12:26:46 -05:00
dannye
459b5bd615 Misc clean up and small improvements 2021-03-28 02:23:54 -05:00
dannye
e8dd755e18 Merge branch 'master' of https://github.com/pret/pokered 2021-03-23 01:19:51 -05:00
SatoMew
242b2e05cf Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
0da16c1625 Use STARTER1 and STARTER2 for the title screen 2020-11-07 10:27:03 -05:00
Rangi
d3e81422d5 Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
Rangi
bc287b9b80 Some formatting changes 2020-10-19 20:26:35 -04:00
Rangi
8ce20e5c31 Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters) 2020-08-31 10:58:41 -04:00
Rangi
407b813250 Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
76289dfda0 Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
Rangi
3c1cdbc4d0 Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
Rangi
7bcb4b19c7 Un-deduplicate gfx/intro_credits/gengar.png's tiles 2020-07-16 19:56:52 -04:00
Rangi
4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi
4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi
13129459f1 Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
Rangi
45ed05decf Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
Rangi
06db7ec55b callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi
2b2ed54bbf Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
Rangi
a77999f7f1 Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00