Commit graph

10 commits

Author SHA1 Message Date
jojobear13 7d13d34093 prevent static wild mon NPCs from refusing to hide after battle 2024-01-14 23:57:43 -06:00
jojobear13 d88187600f attempt to band-aide missable objects not hiding properly 2024-01-10 23:08:56 -06:00
Rangi 8f81e71f19 Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
Rangi bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi 772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi d9db3d7495 Update map hide/show data labels
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi 6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi 35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
YamaArashi bf67f7174d split code out of main.asm 2016-12-31 17:23:54 -08:00