Commit graph

105 commits

Author SHA1 Message Date
Llinos Evans 7ed5c0ae95 1/256 Text and other transparency enhancements
- In the event of a 1/256 miss, the game will now state the Pokemon evaded the attack to signify its occurrence. This is part of an effort to make misses, overall, more transparent.
- Battle Debug now loads some items to assist with testing.
- Misleading Guard Spec message in Celadon has been changed to refer to X Special, which it was actually describing.
- Removed "it can spook the target sometimes" text when getting the TM for Rock Slide, because it's a LIE
2023-06-12 14:41:13 +01:00
Llinos Evans 98110eddc8 DV / Stat Exp display in stat menu
Imported from Shin Pokered. Required a little bit of refactoring but all in all very straightforward. I changed the WRAM associations to be easier for me to work with should I ever need to.

I am not a 100% fan of the way this works - requiring hold inputs - but I am also not sure how to make it just be something you can easily input...
2023-06-11 07:25:45 +01:00
Llinos Evans 1b466d2473 ah right this 2023-06-07 11:18:22 +01:00
Martha Schilling cd8f73b99f
Update README.md 2023-06-06 11:41:27 +01:00
Llinos Evans d0b7d56e5e Zero damage text
In RBY, there are extremely minor situations where zero damage can be dealt. These usually involve quad resists and profound level differences.

To quote the disassembly:
; this only occurs if a move that would do 2 or 3 damage is 0.25x effective against the target
However, Psywave is also capable of this.

Thus, a new case has been added for when this occurs, which is triggered through a new WRAM entry. Easiest way to do it without having to restructure how misses are handled.

This is overall minor, but it'll probably make at least one person laugh, and that's all I need.
2023-06-05 13:37:43 +01:00
Llinos Evans 1a68db3227 Post-Playtest Hotfixes
- Eevee and Pikachu family's growth rates are changed to Medium Slow. This gives them a much better early-game power spike that tapers off momentarily. They will level up faster until Level 68.
- Yujirou's levels and one pre-gym trainer are slightly nerfed, being easier for players starting out.
- Caterpie and Weedle in Viridian Forest have level deviation, and Pikachu is tapped on the wrist to not make the starter too redundant; change here is pending.
- Debug uses Pikachu and Eevee starters for future starter-based testing.
2023-06-05 02:17:54 +01:00
Llinos Evans 0aa26308f2 Bug fix, ball miss text enhancements
This fixes a bug where Meltans would invade Trainer Battles under the effects of the Mystery Box.

I also did some minor groundwork where the Candy Jar check is a function. I intend to change it so that catching a Pokemon would incur it too. I ended up with glitches when doing that, though.

The "ball miss" message is now modular, with a new message being spat out when not in the Safari Zone. The message talks about it being "too strong" and "breaking the ball", making it far more intense and matching some early anime scenes.
2023-06-04 10:52:00 +01:00
Llinos Evans 01737d7b77 Candy Jar in Indigo Plateau, plus improvements!
The Candy Jar is now obtainable in the Indigo Plateau, instead of being an item obtained from Chief. I've removed most Chief-related stuff but expect some instability after you beat him, as I don't believe I completely removed the function to call the text.

The Candy Jar will now not collect candies in the following instances;
- It isn't in the bag.
- The total would go over 40.
Just makes sense and ensures players are engaging with the proper intentions. The 40 total is necessary, as over 40 stops the jar from working. This does mean some candies are "lost", but the players see that.

There's a bug where Meltan will have the moves of the Pokemon it's replacing and I don't know why. I've tried a bunch of fixes in `LoadEnemyMonData` but it didn't seem to want to work.
2023-06-01 18:40:32 +01:00
Llinos Evans ed5e6b4867 Update README.md 2023-06-01 00:12:26 +01:00
Llinos Evans 934f8adcac Mystery Box functionality
It was a long shot, but I did it! I added the Mystery Box from Pokemon GO! Very happy with the results here.

So here's how it works: When used, the game will replace Pokemon encountered with Meltan until the player leaves the map. This is sort of how it works in GO, with the player unable to close it and naturally petering out as they play.

Now multiple Meltan can be obtained, and in abundance, just like GO. Technically, someone could use this as a pseudo-Repel to replace hard encounters with easy ones.

Oh, and I'm pretty sure this happens vs static encounters as well, but it's awkward to account for I think that's hilarious, so...
2023-05-31 05:03:22 +01:00
Llinos Evans 4262a0de0d Rock Tunnel fossils
I am not sure why the fossils don't show properly at the moment - it isn't related to going past $FF, as the Old Amber shows.

Dome and Wing specifically don't show properly and need fixing down the line.
2023-05-19 16:57:36 +01:00
Llinos Evans 7fec4d9357 Lots of small tweaks
- Gave nicknames to the Galar Evolution trades, they're a bit different to regional variants n such
- The Throw Rock command now only increases flee chance by 50%. It seems like it may be a little TOO strong though, bit curious.
- Changed a bit of text here and there
- Made CHIKUCHIKU trade accessible, still need MICHELLE
2023-05-19 03:21:00 +01:00
Llinos Evans 253f8f4a22 FRLG Move Tutors
Still need to find out what I want to do with Body Slam, Swords Dance, and Thunder Wave. Slam/SD are on the Sevii Islands, and TWave is on an existing NPC who usually gives Self-Destruct.

Could possibly refactor the item receiving text.
2023-05-18 18:06:44 +01:00
Llinos Evans 9576b04563 Decrease flashing damage animation loop
In vanilla RBY, Pokemon flash 6 times when taking damage from moves like Tackle or Fury Attack. This is really slow and sells the impact way too much, drawing out battles by a lot. I tried 3 but it looked just slightly too fast, so I went with 4.
2023-05-17 23:46:07 +01:00
MementoMartha 7e439981a2 A few tiny changes
- Gave Lorelei's room the cyan palette

- rearranged gym leader parties a little

- slightly better Tsubomitto sprite
2023-05-17 22:26:42 +01:00
Llinos Evans 3894953698
Merge pull request #13 from PlagueVonKarma/BattleTentPort
Battle Tent Port
2023-05-14 20:39:13 +01:00
Llinos Evans 7ebb4d02a4 Battle Tent done!
So it turns out that the code used in Factory Adventure *or* the TPP Anniversary Repository, by all accounts, should not actually work. Like, no, really, it ends up loading 0xFF as code, thus why it would always rst38. It just...doesn't...do anything. My friend Enigami, who figured out the issue, described the function as being "half-finished".

We came up with a solution that results in less functionality - now it needs a free box - but it results in less load times, so maybe it's just better this way. I doubt many people will catch that many Pokemon unless they were shooting for a living dex, which is unfeasible in its current state anyway.

I considered putting Bottle Caps in here, but it felt like making the game too grindy, so I changed it to just be in the Battle Tent shop with a very high price.
2023-05-14 20:28:37 +01:00
Llinos Evans deb6e2ecf2 Enhance readme, move CeladonU trainers
Some Celadon University trainers were in slightly inconvenient locations, making a straight line to the door clunky.

Also, generally made the readme more useful.
2023-05-13 05:00:05 +01:00
Llinos Evans 36baa9e623 Boy/Girl option
This adds the boy/girl selection from later generations, using the pret tutorial and a spriteset from Pokemon Anniversary Red. I made some alterations, namely inserting the option later into the speech to be less clunky, and having the Nidorino become a Nidorina if you pick the feminine option.

I decided to make the third name option Seren, a common Welsh name for girls. It means "star", which is really cute! But...most people will probably say it's a Panel de Pon reference, which is cool too.
2023-05-13 00:08:39 +01:00
Llinos Evans e6a74546c2 Functional Hyper Training!
There are ways this can be improved (SFX, menu message, insta-recalc stats), but this finishes the Hyper Training functionality.

Talk to James, give him a Bottle Cap, he boosts your DVs to max, and then he deducts a Bottle Cap.

Notable that vanilla vitamins don't recalc stats immediately as well, so maybe the recalc bit isn't necessary.
2023-05-11 20:32:46 +01:00
Llinos Evans bc0b7963ca also inconsequential 2023-05-06 09:16:09 +01:00
MementoMartha cc36099e92
Update README.md 2023-05-05 09:23:22 +01:00
Llinos Evans d176c80055 Update README.md 2023-05-01 19:46:02 +01:00
MementoMartha 7d2357f46d Update README.md 2023-04-30 01:05:45 +01:00
Llinos Evans 46ffe095e6 Voltorb in Fuchsia
simply makes sense tm
2023-04-29 18:42:56 +01:00
Llinos Evans d5708ef12e Citrine Pokecenter, trade refactoring
I am tired of doing the Legendary wing event, so I'm populating Citrine City.

Some notes;
- I refactored the In-Game Trades to match their nicknames and re-distributed them.
- I swapped Fuschia's bench guy for the third unused one meant for the safe house, but I may outright restore these.
- I refactored the Pokecenter Hidden Objects to all use the same set - they're clones of each other, so this works out. This saves a TON of bytes and works fine.
- I placed the Harry trade for Kadabra/Alakazam in Citrine Pokecenter as it feels right for such a powerful Pokemon to be post-game.
2023-04-28 00:48:09 +01:00
MementoMartha 14626866b6 Mt Moon Crater fixes
Now has new music (the Mt. Moon Square theme from GSC, which was originally planned as a victory theme in Gen 1), as well as functioning wild encounters and items.
2023-04-25 23:15:02 +01:00
MementoMartha 74b3907119 Brunswick Trail map connections 2023-04-24 10:11:16 +01:00
Llinos Evans 9b387cab7e Expanding on Pokemon icon usage
This adds Pikachu, Cat, and "Small Bird" menu icons. The cat has a custom animation done by myself.

The Jigglypuff in the Pokemon Centre now uses the new sprite, nice 'n' pretty. Officer Jenny is also in Cerulean. The Pokemon from Melanie's house in Yellow have been put in Mr. Fuji's House, given the purpose of the house in RB is different. I think it ends up fitting very nicely.

Chansey has been given its proper sprite in Fuschia. Yellow didn't actually do this, as Chansey doesn't have a walk cycle, causing the stuff that exists to go unused. I wanted it, though, so I had Chansey just not walk and turn around. Oh, and it's in all the Pokemon Centres now. Yeah, that's a...lot of changed files.
2023-04-23 21:25:45 +01:00
MementoMartha eba8947133 Very minor fixes
Fixes a few small text issues, updates the readme, and rebalances the fishing rod Pokemon. Also shifted Blottle to earlier in the Pokedex, cause I felt like it.
2023-04-23 16:18:02 +01:00
Llinos Evans 78d3ed63f2 Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
2023-04-22 20:49:19 +01:00
Llinos Evans afc8d3caf0 DIGDA
This adds Digda01 and Field06 to the music repertoire, and has Digda01 be used in Diglett's Cave, as God intended.
2023-04-20 07:02:13 +01:00
dannye 772520c2c2 Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
Llinos Evans 094869ab5e Citrine geography rework, Metal Coat
Lots of things here. Citrine now has its own tileset featuring content from the prototype asset leak. This includes new grass, signs, and so on. Lots of tinkering had to be done to make it look good, but it does! Collision and everything is done, but grass needs to animate properly. I'm committing as-is because making the grass animate is actually very difficult.

Also added the Metal Coat and fixed the issues with prior evolution methods - evo items first, level-up second. It is currently unobtainable.
2023-04-17 18:40:30 +01:00
Llinos Evans 458eb2d122 Update README.md 2023-04-17 10:26:34 +01:00
MementoMartha c7499a1fd2 Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
Llinos Evans 4389e86fd1 Revert "Revert "Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack""
This reverts commit e772de43d5.
2023-04-09 14:03:02 +01:00
Llinos Evans e772de43d5 Revert "Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack"
This reverts commit 9bf8886d4b, reversing
changes made to 8cf1ba9fc9.
2023-04-09 14:02:08 +01:00
Llinos Evans 3f6005f3f1 Refactor Item Constants
Alright, never put items after the floors. This is very, very bad, as it actually causes a myriad of problems whenever the game tries to assert the item list on its lonesome. Effectively, this has been adding floors. This caused the item descriptions to be offset by 21 spaces once you get to the TMs. The fact it worked before was a miracle.

Anyway, all considerations have been made when doing this, so it should all be just fine.

If you need to test if the items are ok, check the Up-Grade on Porygon, as it's the last in the list. Checks showed it was ok for me.

Also, Old Sea Chart now uses the localised name - Old Sea Map. This actually fits in-game, which is good.
2023-04-09 12:25:10 +01:00
Llinos Evans 374756eec6 Let Traded Pokemon be nicknamed
This comments out the script that makes the Name Rater check the trainer OT before giving his "rating". Therefore, traded Pokemon, including regional ones, can now be nicknamed.
2023-04-09 11:36:17 +01:00
Llinos Evans 206dced582 tweaks 2023-04-06 11:56:40 +01:00
May Evans bd23dfa61e Many, many tweaks (Move Relearner!)
- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered.
- The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate.
- Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets.
- Fast Text cursor slot is fixed
- New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though.
- WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space.
- Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
2023-04-02 19:56:44 +01:00
May Evans 57d79f43ed Up-Grade NPC
Seems to interact oddly with Saffron but I believe this is because of the way Team Rocket works. The event itself works fine.

Also added the Up-Grade, as before, Porygon was evolving via Trade.

Uses text referencing LGPE, and has a similar location.

Because of the sprite limit in Saffron, the Pidgeot NPC has been removed.
2023-03-29 23:47:26 +01:00
May Evans abb9ab6aac BAD! BAD!!!!
These lines are NOT necessary and bug out the trainers lol
2023-03-29 21:42:32 +01:00
May Evans 188da49450 QoL Tweaks
- Brock skip works properly
- Removed a Cut tree south of Cerulean
- "disabled!" is now "Disabled!" because the grammar burned my eyes
2023-03-28 20:02:22 +01:00
May Evans eb46fbdaf6 Pikachu/Eevee Mode Part 2
Thanks to Frrf for helping me fix the broken code I initially sent in. This commit refines the mode so that the Oak Lab cutscene is finished and the party picking process is all concrete.

Also, given Surge is a fight, the S.S. Anne Pikachu rival can have Raichu, surely...

Also, the UnusedNames files were, in fact, needed...otherwise, the item names get all corrupted. Probably left some code behind.

So we officially have a new funky mode!
2023-03-28 19:07:51 +01:00
May Evans bd067fa5a4 Update readme, revert Celadon Mart Dragon Rage change
Because Celadon University has the Dragon Rage TM now, Take Down can be back in the mart. It's more applicable and doesn't give you too big of an early-game power spike.
2023-03-09 04:27:34 +00:00
May Evans 8c3857b097 Update README.md 2023-03-08 03:27:58 +00:00
May Evans 86f6151a17 A few cool changes
- Pokemon Mansion has a Guard NPC now
- Professor Oak now plays the Champion theme when you fight him.
2023-02-24 00:05:16 +00:00
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00