Rangi
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8ce20e5c31
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
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Rangi
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bfd9f617c9
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Use constants to delineate map types, and factor out more data
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2020-08-31 10:23:19 -04:00 |
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Rangi
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6ee9cb9f97
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Document more hidden object data and behavior
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2020-08-30 15:45:41 -04:00 |
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Rangi
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407b813250
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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2020-08-28 09:54:57 -04:00 |
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Rangi
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f82097b894
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Identify some map object related constants
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2020-08-17 14:22:27 -04:00 |
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Rangi
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204bf74a7f
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
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2020-07-21 19:46:12 -04:00 |
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Rangi
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69788c536b
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
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Rangi
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76289dfda0
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
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Rangi
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f53341efa1
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Define constants for subanimations' base coords and frame block modes
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2020-07-17 15:16:54 -04:00 |
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Rangi
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3c1cdbc4d0
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Identify remaining tilemap IDs
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2020-07-17 13:47:33 -04:00 |
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Rangi
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30ecbf6ea3
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SONY -> RIVAL
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2020-07-17 13:27:27 -04:00 |
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Rangi
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2454296d32
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Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
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2020-07-17 12:48:15 -04:00 |
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Rangi
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452803af27
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$c9 was "の" in Japanese
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2020-07-16 23:02:34 -04:00 |
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Rangi
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884ef9c1a8
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Factor out animation tilemaps
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2020-07-16 22:23:31 -04:00 |
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Rangi
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6f7337bbb1
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Define constants for subanimation transform types
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2020-07-16 22:14:39 -04:00 |
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Rangi
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2f43a41100
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Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
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2020-07-16 21:45:30 -04:00 |
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Rangi
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0db7ee08ff
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Use a macro for BattleTransition_DoubleCircle data
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2020-07-16 20:11:00 -04:00 |
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Rangi
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7bcb4b19c7
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Un-deduplicate gfx/intro_credits/gengar.png's tiles
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2020-07-16 19:56:52 -04:00 |
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Rangi
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cd71ae03af
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Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
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2020-07-16 19:50:48 -04:00 |
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Rangi
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84abdb0237
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$ec = "▷"
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2020-07-16 12:48:42 -04:00 |
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Rangi
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76b882d952
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Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
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2020-07-16 12:32:19 -04:00 |
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Rangi
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594c58a289
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
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Rangi
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58f1089370
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Define constants for default trainer DVs
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2020-07-16 09:40:30 -04:00 |
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Rangi
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4b4ad9894e
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
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Rangi
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be326c6565
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Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
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2020-07-14 15:14:32 -04:00 |
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Rangi
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f37cf959c9
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
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Rangi
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a49ca6ef41
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Factor out MapBadgeFlags and EscapeRopeTilesets data tables
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2020-07-08 10:31:44 -04:00 |
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Rangi
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51ac538c25
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Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
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2020-07-07 16:57:51 -04:00 |
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Rangi
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4a7d1513f3
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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Rangi
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1e593d8f8c
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Remove c1x*/c2x* comments, use struct offset constants
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2020-07-07 14:15:39 -04:00 |
|
Rangi
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13129459f1
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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Rangi
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45ed05decf
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Use HIGH() and LOW()
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2020-07-07 11:10:29 -04:00 |
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Rangi
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06db7ec55b
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
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2020-07-06 21:18:22 -04:00 |
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Rangi
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77ed5f3820
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Use ASCII quotes in comments
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2020-07-06 21:15:12 -04:00 |
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Rangi
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f113361952
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Use DEX_* constants for StarterDex
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2020-07-06 19:50:36 -04:00 |
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Rangi
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772fcc7588
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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Rangi
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9c2be80bf3
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text_linkpromptbutton -> text_waitbutton
Fixes #260
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2020-07-06 12:40:36 -04:00 |
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Rangi
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8a79315635
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Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
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2020-07-06 12:28:31 -04:00 |
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Rangi
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405889193e
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TM/HM constants named after moves
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2020-07-05 22:52:27 -04:00 |
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Rangi
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2b2ed54bbf
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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
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2020-07-05 17:51:29 -04:00 |
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Rangi
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7ab43f4d17
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Port _RemovePokemon documentation from pokeyellow
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2020-07-05 16:41:45 -04:00 |
|
Rangi
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b0aa4cb14a
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Port two HRAM labels from pokeyellow
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2020-07-05 16:35:06 -04:00 |
|
Rangi
|
a77999f7f1
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Logical spacing in data/sgb/sgb_palettes.asm
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2020-07-05 16:15:01 -04:00 |
|
Rangi
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b2369b0961
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Port credits command constants from pokeyellow
|
2020-07-05 15:35:38 -04:00 |
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Rangi
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155695cbfe
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Use constants for damage limits in CalculateDamage
Fixes #255
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2020-07-05 15:12:29 -04:00 |
|
Rangi
|
b30b14f322
|
Correct comments in AISwitchIfEnoughMons
Fixes #244
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2020-07-05 14:40:20 -04:00 |
|
Rangi
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d9db3d7495
|
Update map hide/show data labels
Fixes #235
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2020-07-05 14:38:08 -04:00 |
|
Rangi
|
139a28ff99
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Port pokecrystal's formatting of text commands and special characters
|
2020-07-04 21:14:46 -04:00 |
|
Rangi
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36f8cd1477
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UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
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2020-07-04 16:16:29 -04:00 |
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Rangi
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e4e0af4d67
|
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
|
2020-07-04 01:00:45 -04:00 |
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