Commit graph

26 commits

Author SHA1 Message Date
dannye
772520c2c2 Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
Vortyne
17eaf761e3
Name some unnamed animation constants (#396) 2023-03-25 23:31:59 -04:00
MementoMartha
a8f7c62ffe Fixing the recover bug! :D
Also some minor text and trade updates, too
2022-10-13 17:18:23 +01:00
MementoMartha
c8656b19f5 If you can't fix 'em, add the gauntlet.
Adding the maps for Silph's Gauntlet, along with Albatross's Galarian Bird sprites. Also fixing Blottle's typing, and temporarily replacing the effects of the recover moves.
2022-10-12 23:25:59 +01:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha
aba9da027c Struggle fixes 2022-09-12 22:16:45 +01:00
MementoMartha
ac45c8b5bc Adding move data, types, and some Pokemon data 2022-08-31 10:17:48 +01:00
Rangi
1e689606a3 PP must be 40 or less 2022-08-10 21:20:31 -04:00
dannye
19814a4894 Fix typo: HeatButt -> HeadButt 2022-07-04 03:12:18 -05:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
dd690920c9 Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
95ec2cf039 Verify data table and name list sizes with assertion macros
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
5ebae4747b PedalDanceAnim -> PetalDanceAnim 2020-10-08 18:55:19 -04:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
2f43a41100 Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
cd71ae03af Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Rangi
15bcd88228 Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
Rangi
f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi
bbc257476f PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) 2020-07-07 10:54:05 -04:00
Rangi
8a79315635 Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
Rangi
d08eb86233 Automatically list all TM##_MOVE and HM##_MOVE values 2020-07-06 12:22:20 -04:00
Rangi
25a3e67b94 add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice 2020-07-06 09:32:55 -04:00
Rangi
e4e0af4d67 Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
Rangi
053afc4634 Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
Rangi
b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00