If Exeggutor passes L28, it'll be forced to learn Stomp no matter what, making it an illegal set with Powders and thus unfair for the player. To account for this, the Exeggutor set will be a Stomp-based one instead.
Because these Pokemon cannot be captured in the wild, this exclusively buffs the trainers, and by a significant amount too. I left Starmie out to balance out the early-game given how powerful it can be.
Ninetales should be at least L42 in each encounter to account for Fire Spin.
Vileplume and Bellossom should be at least L38, but I think Erika puts Mega Drain over Petal Dance so she should be fine..?
Tsubomitto should be L40+ to account for Lovely Kiss.
Exeggutor should be at least L48+ to account for Sleep Powder.
Cloyster should be at least L23 to account for Clamp. To nerf it, increase its level to 50, where Spike Cannon replaces Explosion.
I have also done a few fixes and stuff;
- Magnezone is part-Steel
- Leafeon gets Swords Dance
- Added Silph Gauntlet Team for the Channeler, assuming L65 is what will be used.
The Channelers now use more varied parties, adding Mikon, Vulpix, and Cubone to match Lavender Tower more effectively. This could still be improved further.
Unused Channelers have been marked for future use.
This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.
The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
the ghost without silph scope fix doesn't work due to a codebase change, and the night shade wiggly animation causes a bank overflow
celadon university has 3 more books detailing lore from one of the old pokedex books
Overall completes Celadon University sans a problem with sprites being a bit corrupted until you leave. New Magikarp Salesman-esque events in other pokecenters which is kinda neat
This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.
The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!