Commit graph

2482 commits

Author SHA1 Message Date
IIMarckus 5c7534fced Use Unicode characters, because they look nicer
hg-commit-id: a90f2037f921
2011-04-09 23:42:56 -06:00
IIMarckus 5f2171f2b5 expand interrupts and vectors
hg-commit-id: 9cd191243c8c
2011-04-09 23:41:57 -06:00
IIMarckus 71e161da53 Use human-readable names instead of memory addresses.
hg-commit-id: da67afc569e2
2011-04-09 23:30:24 -06:00
IIMarckus 3426db1c09 Remove unnecessary comments.
hg-commit-id: f093750985ee
2011-04-09 23:19:34 -06:00
IIMarckus 9c86722724 Fade-in / fade-out functions (thx Sawakita)
hg-commit-id: fe4c5e88689d
2011-04-09 23:03:50 -06:00
IIMarckus 817e3af31b Filled out Oak's speech a bit more.
hg-commit-id: 8d8a71cabb01
2011-04-09 22:45:57 -06:00
IIMarckus 3868e76766 Let's not call things sprites when they aren't.
hg-commit-id: 47c127c1d1b6
2011-04-09 20:46:30 -06:00
IIMarckus fa5434f225 Add the function that moves pics left in Oak's speech
hg-commit-id: 1c2ca8f29fbd
2011-04-09 20:44:48 -06:00
IIMarckus 5e0e4a4ea0 This function waits for a Vblank to go by.
Rename ConserveBattery to DelayFrame, and Delay to DelayFrames.

hg-commit-id: 66b020480494
2011-04-09 20:19:29 -06:00
IIMarckus c7737ee3d3 add in a function from Oak's speech
hg-commit-id: 393c2c38d860
2011-04-09 20:12:51 -06:00
IIMarckus dd3d39418b Add Hide/Show data for maps.
Thx Sawakita

hg-commit-id: 6d39560c8958
2011-03-20 23:12:57 -06:00
IIMarckus 2c025ec8f9 Remove redrle on clean
hg-commit-id: e2bee0026767
2011-03-16 17:43:07 -06:00
IIMarckus 668eefaa15 $0 is a valid tile in maps, even though $00 is the terminating byte.
Pointed out by Sawakita.

hg-commit-id: 27881f5e6bd4
2011-03-16 17:42:35 -06:00
IIMarckus be114145c3 Add trade monsters
hg-commit-id: 0e216fc33c42
2011-03-13 14:31:26 -06:00
IIMarckus c8cb96f964 Add evolutions / learned attacks. Thx Sawakita
hg-commit-id: ae6415b2d6b3
2011-02-19 17:39:39 -07:00
IIMarckus b154637c1d Split compressed town map into a separate include, and give it a label
hg-commit-id: 80533e98e95a
2011-02-19 00:14:19 -07:00
IIMarckus edf82cd3c0 Add a makefile rule for redrle
hg-commit-id: 0555d242eac5
2011-02-19 00:10:08 -07:00
IIMarckus 3405650fd4 Add redrle, a program to compress and decompress Town Map tilemaps
hg-commit-id: 42f97a056ab6
2011-02-19 00:08:18 -07:00
IIMarckus 2cad63f7bb Add town map locations. Thanks once again to Sawakita.
hg-commit-id: 294cd2e30768
2010-12-27 18:23:31 -07:00
IIMarckus 92b4f52d6e Add map ID constants
hg-commit-id: 73591e9194ac
2010-12-26 20:24:05 -07:00
IIMarckus a252a149d9 Sync with latest RGBDS
hg-commit-id: 6812720c7a31
2010-12-22 14:45:34 -07:00
IIMarckus ae9b30121c pokered.gbc should depend on constants.asm
hg-commit-id: 640e32269727
2010-12-20 16:42:49 -07:00
IIMarckus 3e0eedba78 Add tileset headers (thx Sawakita)
hg-commit-id: 3a63e0677ec3
2010-12-20 16:41:53 -07:00
IIMarckus f4c48cca7a fix typo, thx Sawakita
hg-commit-id: 6d5855c95eb8
2010-12-03 20:57:23 -07:00
IIMarckus b3f714df8d minor comment improvements
hg-commit-id: 391e80aabed8
2010-11-19 23:58:27 -07:00
IIMarckus 0675a871ba add oak's speech
hg-commit-id: 5054b6222332
2010-11-19 23:40:32 -07:00
IIMarckus da200058da add ClearScreen function
hg-commit-id: 4f32cac305e9
2010-11-19 23:30:32 -07:00
IIMarckus 46337960bf add some delay-related functions
hg-commit-id: de967f59fa61
2010-11-19 23:27:27 -07:00
IIMarckus d0c027be62 add the conserve battery delay function
hg-commit-id: db4f8980a3ec
2010-11-19 23:22:13 -07:00
IIMarckus 9b5a97afc2 create a new macro to make byte–word pairs more readable
hg-commit-id: 24c0b06fa1c3
2010-11-19 23:00:56 -07:00
IIMarckus eb98b000cd Minor address→label replacement
hg-commit-id: 5cd6b3b2f243
2010-11-19 22:50:04 -07:00
IIMarckus ef3e680cbd won't be getting to this for a while, so mark it with XXX
hg-commit-id: 120ba4d6af85
2010-11-19 22:31:21 -07:00
IIMarckus 080f02ff60 Mention the predefined pointers used in map scripts. thx Sawakita
These need to be documented. Could be the RBY equivalent of G/S’s
scripting engine.

hg-commit-id: 1da502fdda91
2010-11-16 17:48:27 -07:00
IIMarckus 9e58f4480a split constants into their own file
hg-commit-id: c66973629bf6
2010-11-12 23:00:02 -07:00
IIMarckus 6d5fe3f49f Minor address→label replacement
hg-commit-id: da374fe7f094
2010-10-30 20:09:20 -06:00
IIMarckus e56b7c85c6 Expand enemy withdraw routine. Needs cleanup!
hg-commit-id: 763da09f0b08
2010-10-30 00:04:02 -06:00
IIMarckus 48a7103175 misc. label improvements
hg-commit-id: fc108848b348
2010-10-29 22:01:44 -06:00
IIMarckus ecf5f87019 Expand some bankswitch routines in the home bank
hg-commit-id: 01edc4778cee
2010-10-29 21:20:50 -06:00
IIMarckus 86a83b1046 Replace a couple addresses with existing labels
hg-commit-id: 146738f842e3
2010-10-29 21:13:38 -06:00
IIMarckus 31aa2d80d1 add some useful text macros
hg-commit-id: ee1364b43984
2010-10-29 20:59:46 -06:00
IIMarckus 67922daa1a Expand routine that gets item name given item id
hg-commit-id: 1a57150ac99a
2010-10-29 20:48:52 -06:00
IIMarckus f0ae1dcc35 decompose PrintText
hg-commit-id: 2541bb953956
2010-10-29 20:35:17 -06:00
IIMarckus abf21e5383 More trainer AI: status healing items, stat-raising items
hg-commit-id: dd1cceb189ec
2010-10-29 20:31:09 -06:00
IIMarckus 1f4d36f5e8 These trainers use potions of various kinds
hg-commit-id: d42dfe58f257
2010-10-28 23:19:33 -06:00
IIMarckus 37c66572e8 Expand each trainer's AI function
hg-commit-id: 6ee95d526091
2010-10-28 23:01:30 -06:00
IIMarckus 12b47c8f66 Add pointers to trainer AI
hg-commit-id: ed75152bf10f
2010-10-28 22:37:18 -06:00
IIMarckus f35da53f88 Add mart data. Still need to find the pointer/routine for it.
hg-commit-id: a2daae171caa
2010-10-26 22:46:59 -06:00
IIMarckus c5588d3b9c add item name constants
hg-commit-id: c3f10cdcff75
2010-10-26 21:37:40 -06:00
IIMarckus 18e4701dfc whitespace changes
hg-commit-id: b1a92aa2875c
2010-10-26 07:37:56 -06:00
IIMarckus 4cccc2fdf8 It’s official: if something needs doing, mark it with XXX.
If you’re not absolutely, positively sure a comment is
correct, mark it with XXX. Don’t leave anything that’s
not 100% clear unmarked, or nobody will ever fix it.

hg-commit-id: 8d23e2ad71eb
2010-08-16 21:11:43 -06:00