dannye
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3508dc8e1d
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Remove last few red audio variables
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2021-03-29 00:42:28 -05:00 |
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dannye
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c1278c478e
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Fix pokeflute in battle sfx
and other small improvements
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2021-03-28 23:23:45 -05:00 |
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dannye
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e8dd755e18
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Merge branch 'master' of https://github.com/pret/pokered
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2021-03-23 01:19:51 -05:00 |
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dannye
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66377fca32
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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Rangi
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13d4d533f7
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Sync more with pokeyellow
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2020-11-06 10:33:58 -05:00 |
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Rangi
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594c58a289
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
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Rangi
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405889193e
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TM/HM constants named after moves
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2020-07-05 22:52:27 -04:00 |
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Rangi
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139a28ff99
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Port pokecrystal's formatting of text commands and special characters
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2020-07-04 21:14:46 -04:00 |
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Rangi
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6ef36800b0
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Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
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2020-07-03 22:22:09 -04:00 |
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Rangi
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9878f01e29
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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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2020-07-03 16:37:47 -04:00 |
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dannye
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b1108ba91e
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Merge branch 'master' of https://github.com/pret/pokered
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2019-04-13 17:21:23 -05:00 |
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Rangi
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c779602459
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Rename map files, labels, and constants to be consistent and work with Polished Map
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2019-01-01 23:33:10 -05:00 |
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