May Evans
cab111d01b
Remove artificial save delay
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Taken from this tutorial: https://github.com/pret/pokered/wiki/Remove-Artificial-Save-Delay
This makes saving far faster like in RG. The game artificially lags itself.
2022-08-31 14:26:56 +01:00
MementoMartha
f5a7cc9ffc
Pokemon data, Gym Leader teams, palette updates and a couple of other fixes
2022-08-31 11:47:05 +01:00
MementoMartha
ac45c8b5bc
Adding move data, types, and some Pokemon data
2022-08-31 10:17:48 +01:00
May Evans
a022479e28
Merge branch 'master' into master
2022-08-31 03:05:37 +01:00
emaskyesmogon
7d80a09f58
Update intro.asm
2022-08-30 19:30:09 -06:00
May Evans
4c539b8954
PRESENTS subtitle restoration
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from: https://github.com/pret/pokered/wiki/Restore-the-PRESENTS-subtitle-under-the-Game-Freak-logo-in-the-intro-animation
2022-08-31 02:19:47 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
SatoMew
ac7263b1ad
Update comments related to Swift and Substitute checks ( #380 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-11 21:22:57 -04:00
Chatot4444
8b19405590
Replace Hard-Coded Number With Constant ( #381 )
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Replace a hard coded $a in CheckMapForMon with NUM_WILDMONS
2022-08-11 07:51:18 -05:00
Rangi
498da6ab09
Clarify how Metronome picks a move
2022-07-26 00:01:21 -04:00
Rangi
8f81e71f19
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00
Rangi
a66adbcc5c
Sync Pokédex rating text with pokeyellow
2022-07-10 19:26:18 -04:00
Rangi
927b5a4700
Identify Pokédex rating text
2022-07-10 19:16:17 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
vulcandth
70cbb48328
party_struct constants and ExchangeBytes size ( #364 )
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Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth
fcd6e5a1b2
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard ( #369 )
2022-06-30 21:24:33 -04:00
vulcandth
610ec0fd22
VC ExchangeBytes Aliases ( #363 )
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Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at>
2022-06-22 20:15:58 -04:00
Rangi
4e96f9d232
cp MR_FUJIS_HOUSE
-> cp POKEMON_TOWER_7F + 1
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Fixes #362
2022-06-17 22:58:46 -04:00
vulcandth
edb55e00f8
Rename SLP
to SLP_MASK
( #361 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
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New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
vulcandth
0fd9ba5670
Add hSerialConnectionStatus vc_assert ( #354 )
2022-04-17 14:44:57 -04:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc
and make blue_vc
( #351 )
2022-03-26 16:59:36 -04:00
Rangi
7e78c1171d
Gen 1's Minimize graphic was not a complete 8x8 tile
2022-03-04 18:21:12 -05:00
Rangi
09e92c554c
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez
8349bfd8e6
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
Rangi
2ee8ce26da
Comment on the CooltrainerFAI bug
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Fixes #308
2021-11-03 17:07:08 -04:00
Rangi
58d08bff43
Identify some percentage constant values
2021-11-02 19:57:08 -04:00
Amber Brault
30acb46b98
Fix typos ( #334 )
2021-09-26 21:57:55 -05:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
SnorlaxMonster
319c29c751
Correct comments on SwitchAndTeleportEffect
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The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
2021-06-14 21:47:19 +10:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Rangi
c2ad19728a
Reformat MoveBoulderDustFunctionPointerTable
2021-05-31 13:09:33 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
c8626595b4
Use BANK("Pics #") for Pokémon and trainer pics
2021-05-06 23:04:00 -04:00
Rangi
6a31663c96
Use {interpolation} to generate sequences of RAM labels
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Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
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- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
4b64b146e4
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
2021-04-13 20:08:38 -04:00
Rangi
2954013da1
Trim extra newlines from some files
2021-04-08 12:51:25 -04:00
dannye
fa206ce835
Fix incorrect sfx id
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AUDIO_1 is loaded during trade animations, not AUDIO_2
2021-03-30 01:03:30 -05:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
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Fixes #312
2021-03-25 16:44:41 -04:00
dannye
5c9c7bf362
Clean up handling of extra effective status effects
2021-02-21 11:43:38 -06:00
Rangi
95353fdefa
Identify hUILayoutFlags
2021-02-13 19:48:34 -05:00
SatoMew
5d9957293c
Delete unnecessary comment
2020-11-29 22:47:51 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
SatoMew
242b2e05cf
Label and document hFFD7 more accurately
2020-11-29 20:17:29 +00:00
Rangi
6adbaefde1
Keep wGrassMons and wWaterMons together with a UNION
2020-11-28 17:11:12 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00