So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit.
This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite.
There are some glitches;
- Picking Charmander makes Blue erase himself from existence
- Picking from anywhere other than the front of the table may have odd results.
- Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this.
These are from me not finishing the ball picking process - it was a little weird.
Parties based on starters have been updated but I had to cut out a lot of unused trainer slots.
Also the unused names were removed.
This adds gym scaling for every leader, plus Koichi of the Fighting Dojo.
Me and Ema decided to give Koichi scaling, as he is a gym leader in everything but class. I will likely give Yujirou the same treatment once he's all set up.
The parties have not been set up, assuming Martha is working on them.
An important note: space is somewhat limited on trainers now, so the leaders will need implementing incrementally. You will most likely have to remove unnecessary trainers to make this work.