Commit graph

6 commits

Author SHA1 Message Date
Martha Schilling 7c5c2a3047 mini update
- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
2023-11-22 12:25:46 +00:00
Martha Schilling 85e1701879 okay this should be okay now
clearly I messed up somewhere
2023-07-11 00:40:58 +01:00
Martha Schilling f6efd42dd8 Revert "Initial Citrine City music"
This reverts commit ea3727e5b5.
2023-07-11 00:38:55 +01:00
Martha Schilling ea3727e5b5 Initial Citrine City music
- Citrine City uses its own music track, being a revamped version of the unused trading music that was thought to be a town theme for several years. Could still use some work though.

- Improved Crocky's sprite a little, giving it the proper dimensions and improving the hairstyle a tiny bit

- Fixed an issue with Sylveon's Level 1 learnet
2023-07-11 00:36:52 +01:00
Martha Schilling f9d6534bcf BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave
- Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west
- Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
2023-06-17 20:36:01 +01:00
Llinos Evans 91c056b4f7 Celeste Hill & Brunswick Trail extra maps
For Martha to expand the Citrine dungeon areas, adding some little dungeons to go through. There should be more work for GZap especially.
2023-06-13 23:29:24 +01:00