Commit graph

  • fd27fd7b6b Some label improvements. IIMarckus 2012-08-24 22:39:49 -0600
  • da20de1cda Add more scripts from Bill's house. IIMarckus 2012-08-24 22:27:17 -0600
  • b2482b25de Add more scripts from Route 8 gatehouse. IIMarckus 2012-08-24 22:07:24 -0600
  • 3494549fe6 Add more scripts from the Route 7 gatehouse. IIMarckus 2012-08-24 22:01:06 -0600
  • 5f946db3c8 Add more scripts from the Route 5 gatehouse. IIMarckus 2012-08-24 21:54:19 -0600
  • 55cdee09c9 Add more scripts from Vermilion City. IIMarckus 2012-08-24 21:40:16 -0600
  • 29957f6f5e Add another script from Cerulean City. IIMarckus 2012-08-24 21:17:43 -0600
  • f323620f58 Add the rest of the Viridian City scripts. IIMarckus 2012-08-24 11:23:06 -0600
  • 93090d7767 Remove unneeded comments. IIMarckus 2012-08-21 21:40:03 -0600
  • b3460b89b6 Fix several labels and add remaining scripts from Pewter City. IIMarckus 2012-08-21 21:37:02 -0600
  • 77750247b1 Use labels for $34bf, and add some more code from Pewter City. IIMarckus 2012-08-21 21:17:47 -0600
  • 5f06efa7b9 Use decimal for overworld Pokémon levels, and Pokémon IDs for cries. IIMarckus 2012-07-14 16:02:09 -0600
  • ba9c7402cf Add the ▶ symbol to the text preprocessor. IIMarckus 2012-07-07 14:47:58 -0600
  • 122d0003eb Palette $0C is the Town Map palette. IIMarckus 2012-07-03 21:47:04 -0600
  • 80e79e9943 “$f0 ; currency symbol” → “¥” IIMarckus 2012-05-31 00:01:07 -0600
  • e3f1765f8b Close yellowtrainers branch. IIMarckus 2012-05-23 05:26:21 -0600
  • a71e25d27f Merge in yellowtrainers branch. IIMarckus 2012-05-23 05:24:28 -0600
  • 3394902527 Add trainer data added or changed in Yellow. IIMarckus 2012-05-23 05:17:14 -0600
  • 80d4aa3e00 Add trainer special movesets from Yellow. IIMarckus 2012-05-23 04:31:40 -0600
  • e1560808da Merge Xeon’s stuff. IIMarckus 2012-05-13 16:26:38 -0600
  • 3870ca7703 disassembled and named some general functions xeons 2012-04-07 00:24:45 +0100
  • 18f52b7cdc fix a few things I did wrong xeons 2012-03-30 21:55:29 -0500
  • 17d6c0d0f7 Forced biking or surfing map handling functions xeons 2012-03-30 21:36:54 -0500
  • a0791b38be Some random label(s) somewhere... stag019 2012-03-30 03:12:18 -0400
  • 1ec756040c CinnabarGymScript_Unknown75759/CinnabarGymScript_Unknown75772 stag019 2012-03-29 17:33:58 -0400
  • 5bf38154ed FuchsiaGymScript_Unknown75453... probably needs a better name... stag019 2012-03-29 17:25:42 -0400
  • 96d1b39fac Unknown_7657e and related stuff started. Needs work... stag019 2012-03-29 16:41:12 -0400
  • 4539e128dc The save sound from Pokemon Red, and Pokemon Blue. stag019 2012-03-26 22:15:03 -0400
  • 1011fa55f1 The pointer list at the end of bank 0. stag019 2012-03-26 20:13:59 -0400
  • faf99b5a02 0x45023: Shaves 10 more bytes from rbdiff. stag019 2012-03-26 19:50:38 -0400
  • 76311b6e54 ActivatePC and associated stuff... stag019 2012-03-23 20:39:43 -0400
  • aae2e7b4af Comments are spaced out instead of tabbed out. stag019 2012-03-23 00:08:47 -0400
  • 297cd4d822 Work around a bug in textpre.py. IIMarckus 2012-03-22 21:17:15 -0600
  • b8c90b6fdb SubstituteEffectHandler from smkdan. stag019 2012-03-22 13:58:31 -0400
  • 3901d3ac17 CheckTargetSubstitute from smkdan's docs. stag019 2012-03-22 05:28:55 -0400
  • 419ea20764 FreezeBurnParalyzeEffect and other various status stuff (from smkdan). stag019 2012-03-22 05:18:57 -0400
  • 8d946a0b84 JumpMoveEffect from smkdan's docs. stag019 2012-03-22 03:33:46 -0400
  • 1a80ed6019 MoreCalculateDamage (you pick a better name)... stag019 2012-03-22 03:19:55 -0400
  • 694acb6a42 Some small CalculateDamage fixes. stag019 2012-03-21 23:24:33 -0400
  • 6d91075892 CalculateDamage routine from smkdan added. stag019 2012-03-21 22:28:38 -0400
  • 6540fa122e Expand hidden coin functions. IIMarckus 2012-03-19 02:10:24 -0600
  • 5e188435d5 Expand the HiddenItems function. IIMarckus 2012-03-18 23:44:40 -0600
  • ca166e1c3c romvisualizer should delete everything just to be sure Bryan Bishop 2012-03-16 00:22:23 -0500
  • cdcf80630f romvisualizer updates for main.asm, common.asm, pokered.asm Bryan Bishop 2012-03-16 00:08:58 -0500
  • 930417ae3b Add map header for Route 15 gatehouse 2F. IIMarckus 2012-03-15 22:45:52 -0600
  • 91ea8181ab Random labels in place. stag019 2012-03-15 19:33:10 -0400
  • c1e784107d Extra space in Makefile removed. stag019 2012-03-15 19:26:36 -0400
  • 344ad83fec Use labels instead of constant pointers for hidden items and hidden coins. IIMarckus 2012-03-15 02:39:42 -0600
  • ee3e60f041 Fix case. IIMarckus 2012-03-15 02:36:45 -0600
  • 5d0619435c Replace magic numbers with item names for hidden objects that are items. IIMarckus 2012-03-15 00:29:11 -0600
  • 80c8df4cd5 Replace pointers to GymStatues with labels. IIMarckus 2012-03-14 23:57:07 -0600
  • d8950b5caf Dump hidden objects. IIMarckus 2012-03-14 23:55:10 -0600
  • 7a566260e6 Remove python shebangs. IIMarckus 2012-03-14 20:44:07 -0600
  • 41d6f23943 irc:// doesn't actually linkify in any context, so just list server/channel. IIMarckus 2012-03-14 20:41:24 -0600
  • 7abca00d30 Revert python2 change, no systems actually have "python2" except Arch. IIMarckus 2012-03-14 20:39:14 -0600
  • 528d4a918f Another two random pointer byte difference from Red/Blue. stag019 2012-03-07 23:06:55 -0500
  • a282d09404 Random Bank1D labels. Less byte differences in Blue. stag019 2012-03-07 22:43:13 -0500
  • d7c45fdde0 Pokemon overworld sprites stag019 2012-03-07 19:55:06 -0500
  • 2bb672ba92 Cries. stag019 2012-03-07 17:38:41 -0500
  • 158d46dd66 Redfining predefs using macros: PREDEF and PREDEF_JUMP. Sanky 2012-03-07 00:21:11 +0100
  • 3cddafc519 Specified python2 executable. (Some systems default to Python 3.) Sanky 2012-03-06 23:52:51 +0100
  • 07a9c899b1 List of maps with hidden objects. IIMarckus 2012-03-05 01:40:13 -0700
  • 868181ea90 Whitespace. IIMarckus 2012-03-05 00:43:03 -0700
  • d2c8727eb2 Add the code for gym statues. IIMarckus 2012-03-05 00:41:03 -0700
  • 40b8729cd5 Merge Sanky 2012-03-05 08:27:18 +0100
  • 4b13a72699 Reformat the character table, as suggested by Sanky. IIMarckus 2012-03-05 00:13:54 -0700
  • 0d4138441c Add "×" in text. IIMarckus 2012-03-05 00:00:55 -0700
  • 75b2316ddc More ¥. IIMarckus 2012-03-04 23:10:24 -0700
  • 3bd38d123d Use ¥ in text strings. IIMarckus 2012-03-04 23:05:54 -0700
  • f06e2f937c Remove textpre.awk and link textpre.py to the build. IIMarckus 2012-03-04 23:03:36 -0700
  • e471bd6a3b Add textpre.py, a cleaner rewrite of textpre.awk in Python. IIMarckus 2012-03-04 23:02:08 -0700
  • 542d52d027 Link to IRC channel in the readme. IIMarckus 2012-03-04 20:37:40 -0700
  • 68bf6cda35 Replace redundant text labels (for Mart signs, etc.) IIMarckus 2012-03-04 20:28:46 -0700
  • 1c308e418b Some graphics extracted. Sanky 2012-02-26 16:14:40 +0100
  • 23175c2500 More status screen disasm Sanky 2012-02-25 22:03:30 +0100
  • 732e298db2 Both status screen pages disassembled Sanky 2012-02-25 16:10:22 +0100
  • 3ab8b1f4be Cleanup/update of status screen code so it can be merged in Sanky 2012-02-25 14:15:01 +0100
  • bd66a78c03 Restrict an argument to 8 bits. Fixes the build on some architectures. IIMarckus 2012-02-21 23:12:03 -0700
  • 81adc69e65 Remove .tbl file. It is too hard to keep this in sync with textpre.awk. IIMarckus 2012-02-21 23:09:06 -0700
  • fe3b626ab9 disasm of map sprite tile pattern loading code plus misc stuff YamaArashi 2012-02-20 13:57:06 -0800
  • 9d070736cc disasm of remaining use item functions YamaArashi 2012-02-19 13:41:27 -0800
  • a6bce22ca9 fix some labels/comments regarding stat names YamaArashi 2012-02-18 14:29:57 -0800
  • 9391ee1da4 disasm of item use code for healing items, vitamins, evolution stones, TM's/HM's, PP Ups, PP restoring items YamaArashi 2012-02-18 14:21:56 -0800
  • fee7ef6a9e fix battle status constant typo YamaArashi 2012-02-16 07:50:01 -0800
  • 9df6f8a419 call $1372 -> call LoadMonData Bryan Bishop 2012-02-14 12:12:42 -0600
  • b0f4ec67a6 sanky's .tbl file Bryan Bishop 2012-02-14 12:08:50 -0600
  • 015e605dd1 more status ailment constants Bryan Bishop 2012-02-14 12:07:07 -0600
  • 51cb5bca97 fix syntax errors in main.asm Bryan Bishop 2012-02-14 12:01:49 -0600
  • 3316118125 disasm of options menu YamaArashi 2012-02-12 16:28:29 -0800
  • 61b0c12165 disasm of trainer info function YamaArashi 2012-02-11 15:30:13 -0800
  • aafbc2f602 disasm of item menu and misc functions YamaArashi 2012-02-10 19:09:00 -0800
  • d527e05cd8 disasm of pokemon menu function YamaArashi 2012-02-10 00:18:16 -0800
  • 6a90847eb6 disasm of some party menu related functions YamaArashi 2012-02-09 15:23:12 -0800
  • efbd362f97 disasm of pokedex code YamaArashi 2012-02-06 19:33:26 -0800
  • 45b79b623d changed function LoadPokemartInventory to LoadItemList added some constants/labels to Cerulean City House 3 text YamaArashi 2012-02-06 14:18:54 -0800
  • 59088ba078 corrected the name of a constant to reflect its wider uses FLOORLISTMENU -> SPECIALLISTMENU YamaArashi 2012-02-06 14:12:47 -0800
  • 53a9d6b3bd added some constants YamaArashi 2012-02-06 13:57:57 -0800
  • 911a9a8844 added some comments/labels to Pokemon Center code YamaArashi 2012-02-05 22:13:27 -0800
  • 44b47cf2b2 disasm of pokemart code YamaArashi 2012-02-05 19:10:12 -0800
  • c8b23cfa9a disasm of code used in item menus and other menus YamaArashi 2012-02-05 15:50:55 -0800