kep-hack/text/CelesteHillCave.asm
Martha Schilling caa8076bcd A few things
- Added a gate between the two halves of Route 10 on the right side of Rock Tunnel that contains the Graveler trade NPC.

- Improved Faraway's encounter table.

- Made the music go silent before battling both of the postgame bosses for suspense reasons. It also sounds cool.

- Minor text fixes
2023-12-31 12:22:36 +00:00

42 lines
764 B
NASM

_CelesteHillCaveBattleText1::
text "Want to try"
line "battling my"
cont "fairy #MON?"
done
_CelesteHillCaveEndBattleText1::
text "I'm"
line "shocked at"
cont "your strength!"
prompt
_CelesteHillCaveAfterBattleText1::
text "I should catch"
line "my ferry. I'm"
cont "getting a bit"
cont "homesick!"
done
_CelesteHillCaveBattleText2::
text "All righty, here"
line "goes! The super"
cont "# DUDE SHOW!"
done
_CelesteHillCaveEndBattleText2::
text "...!"
line "You are not an"
cont "ordinary trainer!"
prompt
_CelesteHillCaveAfterBattleText2:: ; Allusion to the lack of a Teachy TV
text "Hm? You don't"
line "know me? Argh,"
cont "that can't be"
cont "true!"
para "You're just busy"
line "right now, aren't"
cont "you? Right?"
done