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![]() That's a fair chunk out of my day... This commit finishes everything about Silph Co. 11F. DON'T. TOUCH IT. Unless there's a bug, but OTHERWISE, do NOT touch it. Holy shit. Here's everything featured; - Jessie and James fight, ported over. - Rocket grunt changed to the appointment one from the strange room on the other side that really shouldn't be there tbh - Omega fight now doesn't have the "watch out" text as I needed to do a micro-optimisation TRUST ME it was NECESSARY (it was not, in fact, necessary) - Giovanni now reuses Beedrill and has a generally stronger team, scaling with the fifth Rival fight. - Omega refight has been added after some toiling with the Team Rocket intro text that absolutely should not have happened but did for some reason AAA - Rocket trio text somewhat tweaked Oh and I ported over the balance patch on the stats, including some neo-Cryithan onboarding. |
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.. | ||
battle_constants.asm | ||
credits_constants.asm | ||
event_constants.asm | ||
gfx_constants.asm | ||
hardware_constants.asm | ||
hide_show_constants.asm | ||
icon_constants.asm | ||
input_constants.asm | ||
item_constants.asm | ||
list_constants.asm | ||
map_constants.asm | ||
map_data_constants.asm | ||
map_object_constants.asm | ||
menu_constants.asm | ||
misc_constants.asm | ||
move_animation_constants.asm | ||
move_constants.asm | ||
move_effect_constants.asm | ||
music_constants.asm | ||
oam_constants.asm | ||
palette_constants.asm | ||
pokedex_constants.asm | ||
pokemon_constants.asm | ||
pokemon_data_constants.asm | ||
script_constants.asm | ||
serial_constants.asm | ||
sprite_constants.asm | ||
sprite_data_constants.asm | ||
sprite_set_constants.asm | ||
text_constants.asm | ||
tileset_constants.asm | ||
trainer_constants.asm | ||
type_constants.asm |