kep-hack/engine/overworld
Llinos Evans f65e0dd3bf Groundwork for Galarian Bird event
This adds the first half of an event where you will find the Galarian Birds. It is not finished yet.

It currently bugs out when Galarian Zapdos tries to run away and I don't know why. Frame-by-frame, it seems to be when the player has to move. I've tried different things to make this less bad, but they don't work.

Here's how it's meant to go:
1) Articuno flies away (done)
2) Zapdos barges past the player like Silver does in GSC (bugs out)
3) Moltres moves in front of the player and engages (not done)

If anyone has a better way to do this, please let me know!

Minor changes;
- Connection for Brunswick-Citrine looks nicer
- Celeste has a few changes to make the event run easier.
2023-04-27 18:00:47 +01:00
..
auto_movement.asm Groundwork for Galarian Bird event 2023-04-27 18:00:47 +01:00
clear_variables.asm
cut.asm
cut2.asm
daycare_exp.asm
doors.asm
dust_smoke.asm
elevator.asm
emotion_bubbles.asm
field_move_messages.asm
field_moves.asm
healing_machine.asm
hidden_objects.asm
is_player_just_outside_map.asm
ledges.asm
map_sprites.asm
missable_objects.asm
movement.asm
pathfinding.asm
player_animations.asm Groundwork for Galarian Bird event 2023-04-27 18:00:47 +01:00
player_state.asm
push_boulder.asm
special_warps.asm
spinners.asm
sprite_collisions.asm
tilesets.asm
trainer_sight.asm
turn_sprite.asm
update_map.asm
wild_mons.asm