kep-hack/engine
Llinos Evans 0af5bd126b Port PureRGB AI
Short tests showed positive results. Revert if it fucks up anything.

PureRGB enhances Gen 1 AI in various ways, fixing notorious glitches and making it not do completely stupid things. I would use shin pokered's, but it may be too difficult for unfamiliar players, and has a bunch of outdated markers I'd have to spruce up.

Relevant changes:
- Burn effect calls have been replaced with Fire Blast's effect, replicating the burn spread use-case of Fire Blast
- Teleport references removed because pureRGB uses a unique version
- Any straggler references to effects not used in pureRGB
- Mist properly referred to as we only have one move that provides stat drop immunity.

Updated the sprite gallery too!!
2023-09-07 02:14:38 +01:00
..
battle Port PureRGB AI 2023-09-07 02:14:38 +01:00
debug Hall of Fame Crash Fix 2023-09-07 01:20:53 +01:00
events Bug Fixes & Enhancements 2023-09-02 19:33:14 +01:00
gfx Adding data for Silph Gauntlet Trainers (2, 3, 5F) 2023-07-15 22:07:51 +01:00
items Multiple bug fixes 2023-08-31 02:48:01 +01:00
link Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Groundwork 2023-07-12 17:44:25 +01:00
movie Scream Tail title screen + bug fix 2023-07-29 18:20:45 +01:00
overworld Multiple bug fixes 2023-08-31 02:48:01 +01:00
pokemon Fix HP display issues on DV/Stat Exp viewer 2023-09-02 11:07:32 +01:00
slots A few small improvements 2023-04-29 18:10:11 +01:00
battletentdata.asm remove jack from the tent 2023-05-15 09:45:45 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00