kep-hack/data/text/text_7.asm
Martha Schilling caa8076bcd A few things
- Added a gate between the two halves of Route 10 on the right side of Rock Tunnel that contains the Graveler trade NPC.

- Improved Faraway's encounter table.

- Made the music go silent before battling both of the postgame bosses for suspense reasons. It also sounds cool.

- Minor text fixes
2023-12-31 12:22:36 +00:00

349 lines
5 KiB
NASM

_ItemUseText001::
text "<PLAYER> used@"
text_end
_ItemUseText002::
text_ram wStringBuffer
text "!"
done
_GotOnBicycleText1::
text "<PLAYER> got on the@"
text_end
_GotOnBicycleText2::
text_ram wStringBuffer
text "!"
prompt
_GotOffBicycleText1::
text "<PLAYER> got off@"
text_end
_GotOffBicycleText2::
text "the @"
text_ram wStringBuffer
text "."
prompt
_ThrewAwayItemText::
text "Threw away"
line "@"
text_ram wcd6d
text "."
prompt
_IsItOKToTossItemText::
text "Is it OK to toss"
line "@"
text_ram wStringBuffer
text "?"
prompt
_TooImportantToTossText::
text "That's too impor-"
line "tant to toss!"
prompt
_AlreadyKnowsText::
text_ram wcd6d
text " knows"
line "@"
text_ram wStringBuffer
text "!"
prompt
_ConnectCableText::
text "Okay, connect the"
line "cable like so!"
prompt
_TradedForText::
text "<PLAYER> traded"
line "@"
text_ram wInGameTradeGiveMonName
text " for"
cont "@"
text_ram wInGameTradeReceiveMonName
text "!@"
text_end
_WannaTrade1Text::
text "I'm looking for"
line "@"
text_ram wInGameTradeGiveMonName
text "! Wanna"
para "trade one for"
line "@"
text_ram wInGameTradeReceiveMonName
text "? "
done
_NoTrade1Text::
text "Awww!"
line "Oh well..."
done
_WrongMon1Text::
text "What? That's not"
line "@"
text_ram wInGameTradeGiveMonName
text "!"
para "If you get one,"
line "come back here!"
done
_Thanks1Text::
text "Hey, thanks!"
done
_AfterTrade1Text::
text "Isn't my old"
line "@"
text_ram wInGameTradeReceiveMonName
text " great?"
done
_WannaTrade2Text::
text "Hello there! Do"
line "you want to trade"
para "your @"
text_ram wInGameTradeGiveMonName
text_start
line "for @"
text_ram wInGameTradeReceiveMonName
text "?"
done
_NoTrade2Text::
text "Well, if you"
line "don't want to..."
done
_WrongMon2Text::
text "Hmmm? This isn't"
line "@"
text_ram wInGameTradeGiveMonName
text "."
para "Think of me when"
line "you get one."
done
_Thanks2Text::
text "Thanks!"
done
_AfterTrade2Text::
text "The @"
text_ram wInGameTradeGiveMonName
text " you"
line "traded to me"
cont "went and evolved!"
done
_WannaTrade3Text::
text "Hi! Do you have"
line "@"
text_ram wInGameTradeGiveMonName
text "?"
para "Want to trade it"
line "for @"
text_ram wInGameTradeReceiveMonName
text "?"
done
_NoTrade3Text::
text "That's too bad."
done
_WrongMon3Text::
text "...This is no"
line "@"
text_ram wInGameTradeGiveMonName
text "."
para "If you get one,"
line "trade it with me!"
done
_Thanks3Text::
text "Thanks pal!"
done
_AfterTrade3Text::
text "How is my old"
line "@"
text_ram wInGameTradeReceiveMonName
text "?"
para "My @"
text_ram wInGameTradeGiveMonName
text " is"
line "doing great!"
done
_WannaTrade6Text::
text "No way! The"
line "Combat Breed is"
cont "way better!"
para "You agree, right?"
line "Trade me your"
cont "TAUROS!"
done
_WrongMon6Text::
text "What? That's not"
line "@"
text_ram wInGameTradeGiveMonName
text "!"
para "Come on, back"
line "me up here!"
done
_Thanks6Text::
text "I knew you would"
line "agree!"
done
_AfterTrade6Text::
text "Isn't the Combat"
line "Breed amazing?"
para "HI JUMP KICK is"
line "so worth it!"
done
_WannaTrade7Text::
text "It's obvious."
line "The Aqua Breed"
cont "is superior."
para "Surely you agree."
line "Trade me your"
cont "TAUROS!"
done
_WrongMon7Text::
text "Huh? That's not"
line "@"
text_ram wInGameTradeGiveMonName
text "!"
para "Time is of the"
line "essence! Bring"
cont "me one!"
done
_AfterTrade7Text::
text "Isn't the Aqua"
line "Breed perfect?"
para "TAUROS clearly"
line "works best with"
cont "HYDRO PUMP."
done
_WannaTrade8Text::
text "I can't believe"
line "we're arguing"
cont "this! The Blaze"
cont "Breed is king!"
para "Hey, you! Trade"
line "me your TAUROS!"
done
_WrongMon8Text::
text "What? That's not"
line "@"
text_ram wInGameTradeGiveMonName
text "!"
para "You pulling my"
line "leg?"
done
_AfterTrade8Text::
text "Hey! What do"
line "you think?"
para "FIRE SPIN helps"
line "TAUROS a lot,"
cont "huh?"
done
_NothingToCutText::
text "There isn't"
line "anything to CUT!"
prompt
_UsedCutText::
text_ram wcd6d
text " hacked"
line "away with CUT!"
prompt
_WannaTrade4Text::
text "I'm the TRADER!"
line "I love to help"
para "trainers evolve"
line "their #MON!"
para "Wanna trade?"
done
_NoTrade4Text::
text "Ok, maybe next"
line "time then."
done
_Thanks4Text::
text "There we go!"
para "Hope I helped!"
done
_WannaTrade5Text::
text "In my region, we"
line "have our own"
cont "@"
text_ram wInGameTradeGiveMonName
text "!"
para "Want to trade me"
line "yours?"
done
_NoTrade5Text::
text "Ok, maybe next"
line "time then."
done
_ClefairyText::
text "CLEFAIRY: Pi"
line "pippippi!@"
text_end
_TMNPCNoRoomText::
text "You have no"
line "room for this!"
done
_OddishText::
text "ODDISH: Orddissh!@"
text_end
_SandshrewText::
text "SANDSHREW: Pikii!@"
text_end
_BulbasaurText::
text "BULBASAUR: Bubba!"
line "Zoar!@"
text_end