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yenatch 0d51959c83 Use labels instead of static addresses in sound pointers.
Static address substraction would wreak havoc in other memory configurations.
2014-03-30 16:56:42 -07:00
audio
constants Use labels instead of static addresses in sound pointers. 2014-03-30 16:56:42 -07:00
extras@61b83803be
gfx
maps Dump animations 2013-12-19 08:53:17 -05:00
menu Stop using [$ff00+$xx] syntax. 2014-03-30 16:30:30 -07:00
music
pic Removed duplicate Vulpix pic, "vulpikb.pic" 2013-08-17 08:49:56 -04:00
text Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27 16:24:13 -05:00
.gitignore
.gitmodules
audio.asm
audio_blue.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
audio_red.asm
blue.asm
constants.asm
hram.asm
INSTALL.md Install: Command Line Tools for Xcode instead of the larger Xcode. 2014-02-14 21:57:35 -05:00
macros.asm rename and add some text macros 2014-01-22 00:55:41 -05:00
main.asm Use labels instead of static addresses in sound pointers. 2014-03-30 16:56:42 -07:00
Makefile Makefile: Don't group redrle with phony targets 2014-02-14 00:19:16 -05:00
pokeblue.asm
pokered.asm
preprocessor.py Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27 16:24:13 -05:00
prequeue.py
README.md
red.asm Let rgbasm handle undefined version constants. 2014-02-14 19:35:38 -05:00
roms.md5
text.asm
version.asm
wram.asm

Pokémon Red and Blue

This is a disassembly of Pokémon Red and Blue.

It builds the following roms:

  • Pokemon Red (UE) [S][!].gb md5: 3d45c1ee9abd5738df46d2bdda8b57dc
  • Pokemon Blue (UE) [S][!].gb md5: 50927e843568814f7ed45ec4f944bd8b

To set up the repository, see INSTALL.md.

See also