kep-hack/engine
2015-03-13 05:36:34 -07:00
..
battle
items
menu
overworld
cable_club.asm
clear_save.asm
evolution.asm
evolve_trade.asm
evos_moves.asm
experience.asm
game_corner_slots.asm
game_corner_slots2.asm
gamefreak.asm
give_pokemon.asm
hall_of_fame.asm
hidden_object_functions3.asm
hidden_object_functions7.asm
hidden_object_functions14.asm
hidden_object_functions17.asm
hidden_object_functions18.asm
HoF_room_pc.asm
hp_bar.asm
in_game_trades.asm
intro.asm
joypad.asm
learn_move.asm
load_pokedex_tiles.asm
mon_party_sprites.asm
multiply_divide.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
oak_speech.asm
oak_speech2.asm
oam_dma.asm More wOAMBuffer references. 2014-05-27 11:08:52 -07:00
palettes.asm
play_time.asm
pokedex_rating.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
predefs.asm named misc functions 2015-02-08 01:44:41 -08:00
predefs7.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
predefs12.asm Commented more sprite and map code 2014-09-13 00:50:56 -07:00
predefs17.asm
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm
slot_machine.asm commented menu stuff 2015-02-07 12:27:36 -08:00
status_ailments.asm
titlescreen.asm
titlescreen2.asm
town_map.asm commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
trade.asm commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
trade2.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
turn_sprite.asm Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00