kep-hack/data/maps
Llinos Evans 262c862a76 Fighting Dojo script revamp
This restructures the Fighting Dojo to match the new map, as well as add a few more features and safety mechanisms.
- Koichi, the Karate Master, now plays the Gym Leader theme when fought.
- Hitmontop is now an optional reward.
- Post-Game Rematch is available in addition to the gym scaling to be consistent with other Gym Leaders.
- A safety lock is on the Poke Balls prior to defeating the Karate Master, as the new structure now demands it. Indeed, this is why the reward area in vanilla is like that.
- Architecturally, there is now only one EVENT_GOT_HITMON constant, which is all that was actually needed in the vanilla game. Extreme microoptimisation, as event constants appear to be 16-bit.
2023-06-27 21:09:38 +01:00
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headers Fighting Dojo Map changes 2023-06-27 14:00:39 +01:00
objects Fighting Dojo script revamp 2023-06-27 21:09:38 +01:00
badge_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
dungeon_maps.asm Cinnabar Volcano floors 2023-04-30 23:42:46 +01:00
force_bike_surf.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
hide_show_data.asm Fighting Dojo script revamp 2023-06-27 21:09:38 +01:00
map_header_banks.asm Establish Brunswick Grotto 2023-06-17 07:56:30 +01:00
map_header_pointers.asm Establish Brunswick Grotto 2023-06-17 07:56:30 +01:00
names.asm Brunswick Trail map connections 2023-04-24 10:11:16 +01:00
rest_house_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
songs.asm BIG changes to postgame island 2023-06-17 20:36:01 +01:00
special_warps.asm Citrine time! 2023-04-11 12:52:53 +01:00
sprite_sets.asm A few updates 2023-05-19 16:17:44 +01:00
town_map_entries.asm A few updates 2023-05-19 16:17:44 +01:00
town_map_order.asm Battle Tent Port 2023-05-13 02:50:31 +01:00