kep-hack/engine/pokemon
May Evans 7c6bbb630f Fix a bunch of single player battle engine bugs
went through a bunch of the tutorials here;
https://github.com/pret/pokered/wiki/Bugs-and-Glitches#blaine-uses-super-potion-even-when-his-pok%C3%A9mon-arent-below-10-health

Overall:
- Blaine is no longer addicted to Super Potions
- CoolTrainerF no longer switches a lot
- Transformed Pokemon aren't presumed to be Dittos (very important given Animon)
- Status curing items don't remove modifiers anymore
- Learning new moves plays the sound in the correct bank
2022-08-31 14:42:36 +01:00
..
add_mon.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
bills_pc.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
evos_moves.asm wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
experience.asm Fix file modes 2020-11-14 20:52:10 -06:00
learn_move.asm Fix a bunch of single player battle engine bugs 2022-08-31 14:42:36 +01:00
load_mon_data.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
remove_mon.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
set_types.asm Fix file modes 2020-11-14 20:52:10 -06:00
status_ailments.asm Rename SLP to SLP_MASK (#361) 2022-06-17 22:25:52 -04:00
status_screen.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00