kep-hack/engine
Llinos Evans 754e1cdf28 suloku's modernised Exp. All
suloku dropped a really good guide on implementing modern Exp. All into RBY, making the item actually useful.

This basically fixes all the issues, but does expose one thing: Gaining Exp takes...a long time. So when you have one Pokemon KO another and have 5 others in waiting, the load time before leaving the battle will take about 3 seconds. This is definitely disorientating, but is still much, much, much faster than the original.
2023-07-27 21:54:31 +01:00
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battle suloku's modernised Exp. All 2023-07-27 21:54:31 +01:00
debug suloku's modernised Exp. All 2023-07-27 21:54:31 +01:00
events Fixed Pokédex display during starter selection 2023-06-15 01:35:14 +01:00
gfx Adding data for Silph Gauntlet Trainers (2, 3, 5F) 2023-07-15 22:07:51 +01:00
items Finish Chief, bug fixes 2023-07-27 14:39:24 +01:00
link Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Groundwork 2023-07-12 17:44:25 +01:00
movie Boy/Girl option 2023-05-13 00:08:39 +01:00
overworld minor things for testing celeste hill 2023-06-04 11:50:43 +01:00
pokemon Bug fixes 2023-06-12 12:48:08 +01:00
slots A few small improvements 2023-04-29 18:10:11 +01:00
battletentdata.asm remove jack from the tent 2023-05-15 09:45:45 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00