kep-hack/data/maps
Llinos Evans 3ef4cea23d Fix crash when losing to Yujirou
The reason was because not all the infrastructure for an actual battle was set up - this fixes it. It still has some strange text that appears though.

Also did some minor optimisations on the Vermillion Dock stuff - I think the direction I am taking Faraway Island will work. However, something in that script causes any and all special warps to crash in some way. I am not sure what it is that does it.
2023-07-14 12:16:28 +01:00
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headers Fighting Dojo Map changes 2023-06-27 14:00:39 +01:00
objects Fix crash when losing to Yujirou 2023-07-14 12:16:28 +01:00
badge_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
dungeon_maps.asm A few bug fixes 2023-07-12 14:16:41 +01:00
force_bike_surf.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
hide_show_data.asm fix rod house 2023-07-13 05:45:43 +01:00
map_header_banks.asm fix rod house 2023-07-13 05:45:43 +01:00
map_header_pointers.asm fix rod house 2023-07-13 05:45:43 +01:00
names.asm A few bug fixes 2023-07-12 14:16:41 +01:00
rest_house_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
songs.asm fix rod house 2023-07-13 05:45:43 +01:00
special_warps.asm Fix crash when losing to Yujirou 2023-07-14 12:16:28 +01:00
sprite_sets.asm Post-Playtest Bug Fixes 2023-07-05 17:59:21 +01:00
town_map_entries.asm fix rod house 2023-07-13 05:45:43 +01:00
town_map_order.asm A few bug fixes 2023-07-12 14:16:41 +01:00