kep-hack/engine
2015-08-10 23:23:00 -07:00
..
battle Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
items Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
menu More joypad constants 2015-08-11 00:34:32 -05:00
overworld No more $C8 2015-08-10 11:09:16 -05:00
cable_club.asm
clear_save.asm
evolution.asm
evolve_trade.asm
evos_moves.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
experience.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots2.asm misc 2015-07-18 21:58:55 -07:00
gamefreak.asm Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
give_pokemon.asm constants for flag actions 2015-07-19 20:45:34 -07:00
hall_of_fame.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
hidden_object_functions3.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
hidden_object_functions7.asm
hidden_object_functions14.asm fixed names 2015-08-07 12:39:29 -07:00
hidden_object_functions17.asm More joypad constants 2015-08-11 00:34:32 -05:00
hidden_object_functions18.asm yet more naming 2015-07-25 19:26:54 -07:00
HoF_room_pc.asm
hp_bar.asm Use more lb 2015-08-05 16:25:58 -05:00
in_game_trades.asm
intro.asm constants for IntroMoveMon 2015-08-10 23:23:00 -07:00
joypad.asm
learn_move.asm More joypad constants 2015-08-11 00:34:32 -05:00
load_pokedex_tiles.asm Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
mon_party_sprites.asm named town map stuff 2015-07-13 19:24:07 -07:00
multiply_divide.asm Merge branch 'master' of https://github.com/luckytyphlosion/pokered 2015-07-27 00:00:21 -05:00
oak_speech.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
oak_speech2.asm More joypad constants 2015-08-11 00:34:32 -05:00
oam_dma.asm
palettes.asm misc 2015-07-18 21:58:55 -07:00
play_time.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
pokedex_rating.asm named CountSetBits output variable 2015-08-07 04:24:06 -07:00
predefs.asm
predefs7.asm named function 2015-07-23 21:00:30 -07:00
predefs12.asm
predefs17.asm
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm More joypad constants 2015-08-11 00:34:32 -05:00
slot_machine.asm
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
titlescreen2.asm title / diploma / vending machine 2015-07-17 01:22:00 -07:00
town_map.asm
trade.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
trade2.asm constants for PrintNumber 2015-07-29 12:06:54 -07:00
turn_sprite.asm