mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00
211 lines
3.7 KiB
NASM
211 lines
3.7 KiB
NASM
const_value = 1
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const POUND
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const KARATE_CHOP
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const DOUBLESLAP
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const COMET_PUNCH
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const MEGA_PUNCH
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const PAY_DAY
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const FIRE_PUNCH
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const ICE_PUNCH
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const THUNDERPUNCH
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const SCRATCH
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const VICEGRIP
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const GUILLOTINE
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const RAZOR_WIND
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const SWORDS_DANCE
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const CUT
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const GUST
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const WING_ATTACK
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const WHIRLWIND
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const FLY
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const BIND
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const SLAM
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const VINE_WHIP
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const STOMP
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const DOUBLE_KICK
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const MEGA_KICK
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const JUMP_KICK
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const ROLLING_KICK
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const SAND_ATTACK
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const HEADBUTT
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const HORN_ATTACK
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const FURY_ATTACK
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const HORN_DRILL
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const TACKLE
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const BODY_SLAM
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const WRAP
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const TAKE_DOWN
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const THRASH
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const DOUBLE_EDGE
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const TAIL_WHIP
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const POISON_STING
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const TWINEEDLE
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const PIN_MISSILE
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const LEER
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const BITE
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const GROWL
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const ROAR
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const SING
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const SUPERSONIC
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const SONICBOOM
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const DISABLE
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const ACID
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const EMBER
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const FLAMETHROWER
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const MIST
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const WATER_GUN
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const HYDRO_PUMP
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const SURF
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const ICE_BEAM
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const BLIZZARD
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const PSYBEAM
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const BUBBLEBEAM
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const AURORA_BEAM
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const HYPER_BEAM
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const PECK
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const DRILL_PECK
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const SUBMISSION
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const LOW_KICK
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const COUNTER
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const SEISMIC_TOSS
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const STRENGTH
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const ABSORB
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const MEGA_DRAIN
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const LEECH_SEED
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const GROWTH
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const RAZOR_LEAF
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const SOLARBEAM
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const POISONPOWDER
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const STUN_SPORE
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const SLEEP_POWDER
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const PETAL_DANCE
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const STRING_SHOT
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const DRAGON_RAGE
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const FIRE_SPIN
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const THUNDERSHOCK
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const THUNDERBOLT
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const THUNDER_WAVE
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const THUNDER
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const ROCK_THROW
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const EARTHQUAKE
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const FISSURE
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const DIG
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const TOXIC
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const CONFUSION
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const PSYCHIC_M
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const HYPNOSIS
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const MEDITATE
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const AGILITY
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const QUICK_ATTACK
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const RAGE
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const TELEPORT
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const NIGHT_SHADE
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const MIMIC
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const SCREECH
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const DOUBLE_TEAM
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const RECOVER
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const HARDEN
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const MINIMIZE
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const SMOKESCREEN
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const CONFUSE_RAY
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const WITHDRAW
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const DEFENSE_CURL
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const BARRIER
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const LIGHT_SCREEN
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const HAZE
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const REFLECT
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const FOCUS_ENERGY
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const BIDE
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const METRONOME
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const MIRROR_MOVE
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const SELFDESTRUCT
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const EGG_BOMB
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const LICK
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const SMOG
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const SLUDGE
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const BONE_CLUB
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const FIRE_BLAST
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const WATERFALL
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const CLAMP
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const SWIFT
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const SKULL_BASH
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const SPIKE_CANNON
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const CONSTRICT
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const AMNESIA
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const KINESIS
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const SOFTBOILED
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const HI_JUMP_KICK
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const GLARE
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const DREAM_EATER
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const POISON_GAS
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const BARRAGE
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const LEECH_LIFE
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const LOVELY_KISS
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const SKY_ATTACK
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const TRANSFORM
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const BUBBLE
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const DIZZY_PUNCH
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const SPORE
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const FLASH
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const PSYWAVE
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const SPLASH
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const ACID_ARMOR
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const CRABHAMMER
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const EXPLOSION
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const FURY_SWIPES
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const BONEMERANG
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const REST
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const ROCK_SLIDE
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const HYPER_FANG
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const SHARPEN
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const CONVERSION
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const TRI_ATTACK
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const SUPER_FANG
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const SLASH
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const SUBSTITUTE
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NUM_ATTACKS EQU const_value + -1
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const STRUGGLE
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; Moves do double duty as animation identifiers.
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const SHOWPIC_ANIM
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const STATUS_AFFECTED_ANIM
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const ANIM_A8
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const ANIM_A9
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const ANIM_AA
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const ANIM_AB
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const ANIM_AC
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const ANIM_AD
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const XSTATITEM_ANIM ; use X Attack/Defense/Speed/Special
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const ANIM_AF
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const ANIM_B0
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const ANIM_B1
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const ANIM_B2
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const ANIM_B3
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const ANIM_B4
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const ANIM_B5
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const ANIM_B6
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const ANIM_B7
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const ANIM_B8
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const ANIM_B9
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const BURN_PSN_ANIM ; Plays when a monster is burned or poisoned
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const ANIM_BB
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const ANIM_BC
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const SLP_ANIM ; sleeping monster
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const ANIM_BE
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const CONF_ANIM ; confused monster
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const ANIM_C0
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const TOSS_ANIM ; toss Poké Ball
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const SHAKE_ANIM ; shaking Poké Ball when catching monster
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const POOF_ANIM ; puff of smoke
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const BLOCKBALL_ANIM ; trainer knocks away Poké Ball
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const GREATTOSS_ANIM ; toss Great Ball
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const ULTRATOSS_ANIM ; toss Ultra Ball or Master Ball
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const ANIM_C7
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const HIDEPIC_ANIM ; monster disappears
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const ROCK_ANIM ; throw rock
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const BAIT_ANIM ; throw bait
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