kep-hack/engine
Llinos Evans 47f2683d85 Finish Chief, bug fixes
This finishes Chief's event, with all the necessary components for the post-game Mewtwo fight sorted as well. I added an event the Master Ball sets for modular monologue text, for improved immersion.

I have also fixed some bugs;
- Fixed the oft-reported walking in trees bug in the Forest tileset.
- Fixed the Oak's lab computer issue by just...removing the computer. I made the map symmetrical instead, feels a lot better to look at, at least for me. I think it was meant to have an event on it or something, but I couldn't find anything, felt like I was being gaslit.
- Hopefully fixed the issue with the border blocks going weird after saving and resetting, by making the tileset directly point to the gym one, which Oak is meant to use. I am not sure how that glitch happened for ViWalls.
- Fixed the Viridian Pre-Gym text scrolling issue.

I still cannot replicate the crash bugs that some people have been experiencing and don't see anything that could be causing it.

I also changed Trampel in Victory Road to Steelix, as mentioned by Gogocrafter.
2023-07-27 14:39:24 +01:00
..
battle Bug Fixes 2023-07-08 10:01:27 +01:00
debug FRLG Legendary Battle theme 2023-07-23 21:06:28 +01:00
events
gfx
items Finish Chief, bug fixes 2023-07-27 14:39:24 +01:00
link
math
menus
movie
overworld
pokemon
slots A few small improvements 2023-04-29 18:10:11 +01:00
battletentdata.asm
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm