kep-hack/engine
2015-07-12 23:00:48 -07:00
..
battle named wram variables 2015-07-12 23:00:48 -07:00
items named wram variables 2015-07-12 23:00:48 -07:00
menu named wram variables 2015-07-12 23:00:48 -07:00
overworld named wram variables 2015-07-12 23:00:48 -07:00
cable_club.asm named wram variables 2015-07-12 23:00:48 -07:00
clear_save.asm
evolution.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evolve_trade.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evos_moves.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
experience.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
game_corner_slots.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
game_corner_slots2.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
gamefreak.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
give_pokemon.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hall_of_fame.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hidden_object_functions3.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions7.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions14.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions17.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions18.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
HoF_room_pc.asm use constant for bg transfer dest hram var 2015-07-12 16:37:06 -07:00
hp_bar.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
in_game_trades.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
intro.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
learn_move.asm TX_ASM 2015-07-03 14:58:50 -05:00
load_pokedex_tiles.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
mon_party_sprites.asm
multiply_divide.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oak_speech.asm named wram variables 2015-07-12 23:00:48 -07:00
oak_speech2.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oam_dma.asm
palettes.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
play_time.asm
pokedex_rating.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs.asm shake screen functions 2015-07-12 16:24:03 -07:00
predefs7.asm named wram variables 2015-07-12 23:00:48 -07:00
predefs12.asm shake screen functions 2015-07-12 16:24:03 -07:00
predefs17.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs17_2.asm
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm Clean up sram 2015-07-05 04:07:09 -05:00
slot_machine.asm TX_ASM 2015-07-03 14:58:50 -05:00
status_ailments.asm
titlescreen.asm use constant for bg transfer dest hram var 2015-07-12 16:37:06 -07:00
titlescreen2.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
town_map.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
trade.asm more trade comments/fixes 2015-07-12 14:15:25 -07:00
trade2.asm
turn_sprite.asm