kep-hack/home
Martha Schilling 2b2c95e52b Actually working postgame warps!
FINALLY managed to get this working. The bugged warps are now working and the jank ones are less jank. Also removed the cocoon's pre-evolved moves again.
2023-12-08 17:37:41 +00:00
..
array.asm
array2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
audio.asm
bankswitch.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
clear_sprites.asm
compare.asm
copy.asm expanded Pokemon size 2022-08-31 20:47:02 -06:00
copy2.asm expanded Pokemon size 2022-08-31 20:47:02 -06:00
copy_string.asm wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
count_set_bits.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
delay.asm Merge branch 'master' of https://github.com/pret/pokered 2021-03-23 01:19:51 -05:00
fade.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
give.asm
header.asm Port PureRGB AI 2023-09-07 02:14:38 +01:00
hidden_objects.asm
init.asm Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
inventory.asm
item.asm
item_price.asm
joypad.asm
joypad2.asm
lcd.asm Use ~X instead of $ff ^ X 2021-11-23 21:00:07 -05:00
list_menu.asm
load_font.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
map_objects.asm
math.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
money.asm
move_mon.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
names.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
names2.asm
npc_movement.asm
oam.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
overworld.asm
overworld_text.asm
palettes.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
pathfinding.asm
pics.asm Improving the picture system 2022-08-31 18:17:14 +01:00
pokemon.asm
predef.asm
predef_text.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
print_bcd.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
print_num.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
print_text.asm
random.asm
reload_sprites.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reload_tiles.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reset_player_sprite.asm
serial.asm
start.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
start_menu.asm
text.asm
text_script.asm Port PureRGB AI 2023-09-07 02:14:38 +01:00
textbox.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
tilemap.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
timer.asm remove address comments 2016-06-11 17:24:04 -07:00
trainers.asm
trainers2.asm
uncompress.asm
update_sprites.asm
vblank.asm
vcopy.asm Fix typos (#334) 2021-09-26 21:57:55 -05:00
window.asm
yes_no.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00