..
array.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
array2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
audio.asm
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
bankswitch.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
clear_sprites.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
compare.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
copy.asm
expanded Pokemon size
2022-08-31 20:47:02 -06:00
copy2.asm
expanded Pokemon size
2022-08-31 20:47:02 -06:00
copy_string.asm
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
count_set_bits.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
delay.asm
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
fade.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
give.asm
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
header.asm
Port PureRGB AI
2023-09-07 02:14:38 +01:00
hidden_objects.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
init.asm
Merge branch 'master' of https://github.com/dannye/pokered-crysaudio
2023-04-19 21:08:01 -05:00
inventory.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
item.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
item_price.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
joypad.asm
Sync more with pokeyellow
2020-11-05 13:23:57 -05:00
joypad2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
lcd.asm
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
list_menu.asm
Many, many tweaks (Move Relearner!)
2023-04-02 19:56:44 +01:00
load_font.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
map_objects.asm
Identify some hSpriteDataOffset values
2020-08-30 16:33:14 -04:00
math.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
money.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
move_mon.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
names.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
names2.asm
Pikachu/Eevee Mode Part 2
2023-03-28 19:07:51 +01:00
npc_movement.asm
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
oam.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
overworld.asm
Actually working postgame warps!
2023-12-08 17:37:41 +00:00
overworld_text.asm
fix strength cry
2023-09-25 12:44:36 +10:00
palettes.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
pathfinding.asm
Reformat map scripts' coordinate and movement data
2020-07-16 12:32:19 -04:00
pics.asm
Improving the picture system
2022-08-31 18:17:14 +01:00
pokemon.asm
Merge branch 'master' of https://github.com/dannye/pokered-crysaudio
2023-04-19 21:08:01 -05:00
predef.asm
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
predef_text.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
print_bcd.asm
Move more code from home.asm to home/
2020-07-03 22:57:43 -04:00
print_num.asm
RGBDS syntax updates ( #358 )
2022-06-06 17:25:31 -04:00
print_text.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
random.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reload_sprites.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reload_tiles.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reset_player_sprite.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
serial.asm
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
start.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
start_menu.asm
Add some constants for options ( #344 )
2021-11-05 19:45:09 -04:00
text.asm
Boy/Girl option
2023-05-13 00:08:39 +01:00
text_script.asm
Port PureRGB AI
2023-09-07 02:14:38 +01:00
textbox.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
tilemap.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
timer.asm
remove address comments
2016-06-11 17:24:04 -07:00
trainers.asm
Merge branch 'master' of https://github.com/dannye/pokered-crysaudio
2023-04-19 21:08:01 -05:00
trainers2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
uncompress.asm
lots of bug fixes
2022-08-31 15:18:16 +01:00
update_sprites.asm
more bug fixes
2022-08-31 15:28:36 +01:00
vblank.asm
Merge branch 'master' of https://github.com/dannye/pokered-crysaudio
2023-04-19 21:08:01 -05:00
vcopy.asm
Fix typos ( #334 )
2021-09-26 21:57:55 -05:00
window.asm
Add some constants for options ( #344 )
2021-11-05 19:45:09 -04:00
yes_no.asm
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00