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![]() Theoretically, this should get rid of the dumb glitch where Mew turns purple after Transforming? I did a bit of testing and seemed fine but if this causes issues for some reason then I'll remove it |
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.. | ||
battle | ||
debug | ||
events | ||
gfx | ||
items | ||
link | ||
math | ||
menus | ||
movie | ||
overworld | ||
pokemon | ||
slots | ||
battletentdata.asm | ||
flag_action.asm | ||
joypad.asm | ||
play_time.asm | ||
predefs.asm |