kep-hack/engine
May Evans 67132fefcb Yujirou Event Scripting, half-finished
This code has a lot of problems with solutions that me and Frrf can't seem to figure out. We've taken a lot of references from Erika's Gym but we've got many bugs after Yujirou is defeated, such as one case where you end up instantly doing the rematch fight, which is insane because there's no way this can actually happen.

What's committed is a fight that can be re-fought when it shouldn't.
2023-03-30 21:01:18 +01:00
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battle Yujirou Event Scripting, half-finished 2023-03-30 21:01:18 +01:00
debug Pikachu/Eevee Mode Part 2 2023-03-28 19:07:51 +01:00
events Pikachu/Eevee Mode 2023-03-25 16:02:23 +00:00
gfx Faster health bar 2022-12-08 16:11:29 +00:00
items Up-Grade NPC 2023-03-29 23:47:26 +01:00
link party_struct constants and ExchangeBytes size (#364) 2022-07-04 01:08:17 -04:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Item Descriptions! 2023-03-08 03:27:32 +00:00
movie fixing a few small bugs 2022-09-28 10:46:42 +01:00
overworld faster spinners 2022-09-29 20:07:43 -06:00
pokemon LOTS of things 2023-02-19 06:25:33 +00:00
slots Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00