kep-hack/data/maps/objects/PewterCity.asm
Llinos Evans a3c81c549c Charmander & Rod House move
This adds Damien, the Charmander trainer, with text changed to be more accurate to his character.

I've also moved the Pewter Rod House nearby, as it makes more sense for it to be in the Water-type area. However, it seems to load oddly.

I have also integrated the Pikachu/Eevee Mode more, with architecture that it can make it more easily modified. This'll come into play for the Squirtle event.

I have also erased further misinformation the game gives about burns, and changed the Viridian Pre-Gym accordingly, to talk about confusion, which lacks a Trainer Tips sign.
2023-06-28 16:31:14 +01:00

29 lines
929 B
NASM

PewterCity_Object:
db $a ; border block
def_warp_events
warp_event 14, 7, MUSEUM_1F, 1
warp_event 19, 5, MUSEUM_1F, 3
warp_event 16, 17, PEWTER_GYM, 1
warp_event 29, 13, PEWTER_NIDORAN_HOUSE, 1
warp_event 23, 17, PEWTER_MART, 1
warp_event 7, 29, PEWTER_SPEECH_HOUSE, 1
warp_event 13, 25, PEWTER_POKECENTER, 1
def_bg_events
bg_event 19, 29, 6 ; PewterCityText6
bg_event 33, 19, 7 ; PewterCityText7
bg_event 24, 17, 8 ; MartSignText
bg_event 14, 25, 9 ; PokeCenterSignText
bg_event 15, 9, 10 ; PewterCityText10
bg_event 11, 17, 11 ; PewterCityText11
bg_event 25, 23, 12 ; PewterCityText12
def_object_events
object_event 8, 15, SPRITE_COOLTRAINER_F, STAY, NONE, 1 ; person
object_event 17, 25, SPRITE_COOLTRAINER_M, STAY, NONE, 2 ; person
object_event 27, 17, SPRITE_SUPER_NERD, STAY, NONE, 3 ; person
object_event 26, 25, SPRITE_SUPER_NERD, WALK, LEFT_RIGHT, 4 ; person
def_warps_to PEWTER_CITY